R.EARTH ALPHA · 1.1.5
R.EARTH RELEASE NOTES · UPDATED 10 AUGUST 2026

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1.1.5 2026-09-23 Current

New 32 · Performance 2 · UX 19 · UI 6 · Fix 36 · Total 95

Align1
  • NewAlign moves, turns and resizes things so that points on them land where you say. Pick a layer, a photo, a shape or a whole group of shapes, mark a point on what you are moving, then click the spot it belongs on. Do that twice and everything moves, turns and resizes together to match.
    • Reach it from the Align button on the Modify card, with Shift+A, from the right-click menu of a shape, a layer or a photo, or from the Align button on the Navigator's shortcut strip.
    • Two pairs of points land exactly. Place more and the best fit is used, and the message afterwards says how far the worst point missed.
    • Several layers and photos selected together are aligned as one, keeping their positions relative to each other.
    • The app says what to do at every step along the top of the map. Backspace takes back the last point. Escape steps back one stage at a time, and Ctrl+Z puts everything back in one go.
    • Masks stay where they are. A photo's mask keeps hiding the same ground after the photo moves.
    • While aligning, you can hide what you are moving, turn its opacity down, zoom to an extent, jump to a bookmark, pan and zoom, and every point you have placed is kept. A hidden layer is still moved. A locked one is kept in the alignment and moved once you unlock it.
Right-click menus1
  • NewLast Action now sits at the top of the map and object right-click menus. It lists the last ten things you did — from those two menus, with any tool, or by adding a modifier anywhere — newest first. Click the Last Action row itself to do the newest one again, or open it and pick any of the ten; either way it acts on what is selected now.
    • For example, after adding an Offset to some lines through Modifiers, select other lines, right-click and choose Last Action, then Modifier: Offset.
    • Press Enter, or tap Space with the pointer over the map, to repeat the newest one without opening a menu. This works while the Select tool is active, and while the Point, Line or Polygon tool is active with nothing being drawn, so after drawing a line, Enter starts a new one at the pointer. Holding Space still pans, and Enter still finishes a polygon selection or a shape being drawn.
    • Both keys can be changed under Settings → Shortcuts, and the Last Action row can be hidden or moved under Settings → Context Menus.
    • Drawing with the Point, Line or Polygon tool is listed as Start Point, Start Line or Start Polygon, and doing it again starts a new one where the pointer is. Every other tool is listed by its own name and is armed again. A modifier added from anywhere is listed as Modifier and its kind, and is added again to what is selected.
    • Doing Tool: Offset again with a line or shape selected starts offsetting it straight away, with no click on it first.
    • A new Last Action section under Settings → Tools sets how the row looks, which clicks and keys repeat it and what the list remembers, and can clear the list.
Bookmarks4
  • NewSave up to nine places on the map and jump between them with Shift+1 to Shift+9.
    • Press a key that has no bookmark and the view you are looking at is saved there.
    • Press a key that has one and you go to it. Press it twice quickly to replace it with the view you are looking at.
    • Bookmarks are saved inside the project, and each project tab keeps its own set.
    • The keys can be changed under Settings → Shortcuts, where the nine bookmarks are listed.
  • NewEvery Zoom to Extent in a right-click menu now holds your bookmarks. Clicking it zooms exactly as before; opening it lists your bookmarks, each with its key, plus Save bookmark.
    • Click a bookmark to go to it. Open it for Replace with current view and Delete.
    • The Zoom to Extent button on the navigation toolbar and on the layer list's shortcut strip opens the same list when clicked, with Zoom to Extent at the top.
  • UXZoom to Fit All, Zoom to everything and Zoom Extents are all called Zoom to Extent now, on the navigation toolbar, the shortcut strip, every right-click menu and the terrain panel.
  • UXAdd Offset, Slope, Point Array and Fillet modifier and Add Mask move from Shift+1 to Shift+5 to Ctrl+Shift+1 to Ctrl+Shift+5, because Shift+1 to Shift+9 now belong to Bookmarks. A key you changed yourself is unchanged.
Map rotation and compass3
  • NewTurn the map from the status bar. The new Rotation reading shows how far the map is turned, with a small arrow pointing north. Click it for a slider field: drag to turn the map, or click and type an angle. The button beside the field turns the map back to north.
    • The mouse wheel over the reading turns the map 15° at a time, or 1° with Shift held.
    • It works on the flat map and in 3D, and each keeps its own turn: turning the 3D view leaves the flat map as it was, and leaving 3D no longer turns the flat map back to north.
    • Everything on a turned map turns with it: terrain maps, images and orthophotos, the grid and every drawn shape.
    • Switching tab, going to a bookmark or opening a project puts back the turn it was saved with.
  • NewCtrl+R (Face north) turns the view back to north. In 3D it also brings the view up to look straight down, keeping the place and zoom. The key can be changed under Settings → Shortcuts.
  • NewA compass in the top-right corner of the map. It shows where north is in 3D, and on the flat map while it is turned. It leans with a tilted 3D view, and clicking it turns the view back to north.
    • Settings → Interface → Compass switches it on or off and sets its Style (Needle, Bezel, Arrow or Letters), its size and opacity, and when it shows.
    • It moves aside for panels and for the drawing toolbar when they sit in that corner.
Navigator1
  • UXButtons on the Navigator's shortcut strip can be dragged into a new order. Press a button and slide it along the strip, and the order is kept when you let go.
    • Right-click the strip and choose Above the search box to move the strip to the top of the Layers tab, between the tabs and the search box. The same switch is under Settings → Navigator Shortcuts.
    • Align is now on the strip from the start, just left of Zoom to Extent.
Maps26
  • NewSeveral maps of one kind can now be made on the same terrain, for example two Slope maps with different classes, or contours at two intervals.
    • Right-click the terrain and open Maps. Once a kind has a map, its entry lists the existing maps and offers a new one, such as New Slope map.
    • The same list appears in the map's own right-click menu. Every kind except Watersheds can be made more than once.
    • Each map has its own settings, visibility, opacity and place in the display order.
  • NewMaps can be renamed by double-clicking their name, just as layers can. The name is used in the layer list, the Overview table, batch export and Google Earth sync, and exported files carry it.
  • UXMaps made with Generate in Regrarians Basemaps now start switched off. Each map is still made in full and can be switched on from the Surfaces tab.
    • This can be turned off under Settings → Maps → New base maps start hidden.
  • UXSwitched-off maps can now be exported. Batch export lists them and Google Earth sync includes them like any other map, although Visible Layers Only still leaves out the maps of a switched-off terrain.
  • NewEvery coloured terrain map now offers twenty colour themes. Open the map's settings and choose from the Theme row: the map's own Default, Terrain, Atlas, Earth Tones, Greys, Viridis, Cividis, Turbo, Spectral, Green-Red, Blues, Lipari, Glasgow, Hawaii, Berlin, Dry to Wet, Lajolla, Cubehelix, Antique or Natural.
    • Only the colours change. Class boundaries, labels and switched-off classes stay as they were.
    • Elevation and Relief use the same themes. A map saved with one of their four retired themes keeps its colours.
    • The theme cards show four rows at a time and scroll, and the theme a map uses is in view when they open. Once the cards reach their end the wheel carries on scrolling the window behind them.
  • NewWind Exposure offers the same colour themes, after its own Classic and Warm–Cool. A map saved with its Plasma scheme keeps it.
  • UXMap settings windows scroll when they are taller than the room for them, so the last rows and the Generate button can always be reached on a smaller screen. The title bar stays in place. In Settings → Maps the settings show in full and the page scrolls.
  • NewColours can be reversed with one click. The button at the end of the Theme row flips a map's colours end to end, so a map that runs green to red runs red to green. Press it again to put them back.
  • NewA map's look can be saved and loaded. Save style keeps a map's colours, brightness, blending and opacity under a name. Saved styles appear as cards in the theme list of every map of that kind, and loading one never recalculates the map.
    • Saved styles travel with Settings → Export.
  • UXWetness no longer has a separate Wet reads dark switch. Use the reverse button instead. Projects that had it switched on open looking exactly as before.
  • FixThe Aspect map now shows the true compass direction each slope faces. North-facing ground used to be shown as facing east, and south-facing ground as facing west, everywhere in the world. Aspect maps in saved projects are corrected when the project is opened.
  • FixThe Relief shading on the Landforms map is now lit from the north-west, like the Hillshade map, so hills no longer look like hollows.
  • FixOpening a saved project now shows every map as its current settings make it, with the terrain's mask applied. Maps corrected in this version and in earlier ones now show their corrected result in saved projects too, and are worked out again once where needed.
  • FixMap colours now follow the numbers in each class list. On Flow Velocity, Solar Exposure, Dam Suitability, Frost, Gravity Pressure, Viewshed and Pooling maps, each colour starts and ends where its class does, on the map, in the legend and in the export of each class, instead of in even steps.
    • Hide lowest now clears exactly the lowest class.
    • A map with the same reading everywhere takes the colour of the class that reading falls in, so a completely flat Pooling map, for example, is now clear.
  • FixSolar Exposure and Viewshed now look across their whole search distance. Distant hills now shade the ground in Solar Exposure, which also looks toward the sun from every slope, and Viewshed no longer stops short of its limit.
    • A source placed on a Viewshed map without a height of its own now stands at the map's Eye height, so it sees what a person standing there would see.
  • FixDrainage stream orders are now right on tributaries, which used to read one order too high, and the legend and the Google Earth export name each line by the order it shows.
  • FixThe Slope map no longer shows false cliffs around gaps in the elevation data. Flat ground no longer goes missing on some elevation sources, and switching between degrees and percent now gives the right classes.
  • FixContour lines no longer cross each other at passes between hills, and exported contours match the map, without the small scraps the map leaves out.
  • FixWatersheds in Focus mode now cover the whole catchment, and a mask now trims Focus and Manual maps as it does Basic ones.
    • Very large Watersheds maps are now saved without damage, and the Summary line gives the flow path of the whole catchment.
    • Hidden sets are left out of Shapefile exports.
    • Each point of a layer with several points now starts a watershed of its own.
  • FixDam Suitability reservoirs now fill only up to the lowest point where water would spill out. Walls at every edge of the terrain are priced the same way, existing ponds under a new reservoir are counted properly, and the smallest catchment accepted is the same at every latitude.
  • FixArea units chosen on Aspect, Dam Suitability, Erosion, Gravity Pressure, Valley Depth, Landforms and Morphometry maps are no longer lost when the project is saved.
  • FixLegends now match their maps. The Landforms legend follows the map's Gamma, the Relief legend uses the map's own unit, and colour-bar legends follow maps drawn in bands.
  • FixSetting Blur to its maximum on a Relief or Elevation map no longer fails.
  • FixMorphometry, Land Capability, Dam Suitability, Frost and Gravity Pressure maps now show when their project is overlaid from the Projects panel.
  • FixA setting changed while a map is still being worked out is no longer lost, and switching to another project tab during a batch no longer skips that project's maps.
  • UXMaking a map from the Maps menu can now be undone with Ctrl+Z, and undoing the deletion of a map brings it back without working it out again.
Display Order5
  • FixDisplay order is rebuilt so what you set is what you see, on the map, in Display Order and in 3D.
    • Contours and every other line map paint above photos, and drawings paint above every map and photo, unless you place something elsewhere.
    • A place set in Display Order now keeps its meaning. Before, reordering the Layer Hierarchy page could silently move every earlier choice.
    • The Display Order list is worked out by the same rule the map uses, so the two can no longer disagree.
    • A drag only moves the row you dragged. Nothing else gains a place of its own.
    • Moving a web layer can now be undone with Ctrl+Z like everything else.
    • In 3D, drawings no longer paint under contour lines. Photos are part of the ground in 3D, so lines drawn over the terrain always sit above them there.
    • Projects saved before this version open with every placement where it was.
  • UXThe terrain row's Display Order submenu is replaced by the same Display Order window every other row opens. Its old Send to Back moved the whole terrain, contours included, under the photos. Each map now has its own row.
    • With several layers selected, the menu that moves them together in the layer tree is now called Tree Order.
  • UISettings → Layer Hierarchy is redesigned. Drag the five groups (drawings, line maps, photos, shaded maps, web layers) into the order you want. These are now your defaults for every project.
    • Switch off Drawings on top to let a map or photo be placed above a drawing.
    • Line maps and shaded maps can each follow a kind order you set, instead of each terrain's own map order.
    • Placed by hand lists every item placed in the open project, with a reset for each and one for all.
  • FixDragging a line or polygon between terrain maps in Display Order now puts it exactly where it was dropped, instead of one place lower or beneath every shaded map. This needs Drawings on top switched off in Layer Hierarchy.
    • Changing a terrain map's place, Reset, and Bring to Front or Send to Back can now all be undone with Ctrl+Z.
  • UIA layer placed by hand in Display Order now shows a small badge in the layer list. Clicking it opens Display Order, where the place can be reset.
    • A terrain shows the badge when any of its maps has been placed by hand.
Imagery8
  • NewLarge orthophotos can now be moved and turned like any other picture. Align them onto what they should match and they are drawn where you put them, at any zoom, with their mask still hiding the same ground. Until now a large photo always stayed exactly where its file said.
  • FixNeighbouring image tiles now join up without black gaps. Tiles that are slightly turned relative to the map no longer draw black edges over each other, and small tiles are straightened properly instead of being stretched out of line.
  • FixJPEG and PNG tiles with a world file in metres now land in the right place, with their projection read from the matching .prj file.
  • UXOrthophotos of any size can now be imported. There used to be a 5 GB limit, and larger photos were refused.
    • To set a limit, use Settings → Performance → Largest photo. ∞ means no limit.
  • NewJPG, PNG and BMP pictures that carry their map position now import as images. A picture with a world file beside it, or an .aux.xml that holds its position, opens the Import images window like a GeoTIFF does, with Merge for several files, Crop and Optimize. Aerial tiles downloaded as JPGs, for example, can be merged into one photo on import. A whole folder of them can be dropped at once.
  • PerfA large JPG or PNG now comes into full sharpness on the map in seconds rather than minutes.
  • FixMerged photos are now saved as photos. They are much smaller and faster to make, and the edges the tiles do not reach are see-through instead of a black frame.
  • UXSelect several photos and press Merge on the Navigator strip, or right-click them and choose Merge, and the merge picker opens with them already ticked.
Segmentation1
  • NewThe Segmentation window has a Training section, for teaching the tree finder with your own tags. Choose a Layer, press Draw tags and draw a rectangle around each tree, then press Submit tags. That is all: the picture around your tags is sent with them, so that later versions of Model B find trees like the ones you tagged.
    • After a Detect, the layer it made is chosen for you: delete the boxes that are not trees, draw the trees it missed, and press Submit tags. The whole detection area is sent, so deleting every box sends it as ground with no trees.
    • Tags can also be drawn on any picture without running Detect first. One tagged tree is enough.
    • The line under Layer counts the tags on it as you draw.
Import7
  • NewImported files now land where you are working in the Layers tab. With a group selected, dropped or picked files go inside that group, at the top. With a layer selected, they go just above it.
    • Every layer the import made at that level is selected afterwards, so the whole import can be dragged elsewhere in one go.
    • Applies to vector files, pictures and orthophotos, whether dropped on the window or chosen through File → Import. With nothing or several things selected, files land at the end of the list as before.
  • UIThe DEM import, image import and large image windows are laid out like the rest of the app. Each number can be dragged across or typed, and all three windows are the same width.
    • Import as switches the files between DEM and Images, and the other window opens in the same place.
    • The tick in the file table's heading ticks or unticks every file. Clear crop is now the small cross in the CROP heading.
    • In the DEM window, Method is one button. Press it to switch between Average and Gaussian.
  • NewChoose how a vector file's folders are imported. Dropping or importing a KMZ, KML or other vector file now opens a small window before anything is added. It lists the file's folders and how many objects each holds.
    • Switch a folder to Individual and it becomes a group with one layer for each object, named after the object. All individual does this for the whole file.
    • Leave everything off and the file imports as before, with one layer per folder.
    • The window shows how many layers your choices will make. One import can make up to 200 individual layers.
    • Files dropped together share one window, and files dropped on the open window join it. Cancel adds nothing.
    • If you switch to another project while the window is open, Import brings back the project the files were dropped on and adds them there.
  • NewSettings → Import now sets up each kind of import: DEM, Images, Pictures and Vector files. Each opens with its Import window switch. Turn a window off and files of that kind import at once, with the choices listed under it.
    • DEM: whether Merge and Optimize start on, and the Method.
    • Images: whether Merge starts on, when Optimize starts on (Off, Large files or Always), and its Resample to value.
    • Pictures: with the window off, Shrink makes large pictures smaller instead of importing them full size.
    • Vector files: Individual starts every folder as one layer per object. A file that would pass the 200-layer limit starts as one layer per folder, and the app says so.
    • Left as they are, these settings keep every window and every choice exactly as before.
  • FixOptimize no longer enlarges a coarse DEM imported alongside a fine one. A 5 m file in a batch shrunk to 0.5 m used to come out at 0.5 m, with a hundred times as many cells. Now each file is only ever made smaller.
  • FixOrthophotos import again for anyone whose units are set to feet or acres. The image import window failed to open for them.
  • PerfThe Layers tab now keeps up when many layers arrive at once, for example when pasting many objects from Google Earth or undoing a large import. Before, the list could hold up the app for several seconds.
    • A layer added just as the list was being redrawn, for example right after switching projects, no longer shows twice.
Styles7
  • NewA style can be copied from any layer or object and pasted onto any other. Right-click, open Style, then choose Copy Style or Paste Style.
    • This works between layers, between objects, and from a layer to an object or back, and a style can be pasted onto several selected layers or objects at once.
    • Between different kinds only the shared settings are pasted, so a line style pasted onto points changes their colour and opacity but not their shape or size.
  • NewLines and polygon outlines can now have a Stroke, a rim of a second colour along both edges, for example a black edge around a yellow line so it stays visible where it crosses other objects.
    • Switch it on in the new STROKE section of the line or polygon style window, for a whole layer or a single object, and choose its colour and width.
    • It follows dashed and dotted lines, shows in 3D, and is carried by Copy Style.
  • NewEvery colour picker now has a built-in eyedropper. Open a colour square and the colour under the pointer is shown live, whether it is on the picker itself, on the map, in another program or on another monitor.
    • Click to take the colour, or press Escape to keep the one you had.
  • NewThe Icon window has five new Custom icons: Dots, Home, Pine, Soil and User. Right-click a layer and choose Icon to pick one.
    • The Fence icon is redrawn as a solid picket fence.
  • NewSettings → Style Defaults decides how new layers look. Set the colour, line style, thickness, opacity, stroke, fill and point marker that every new line, polygon or point layer starts with.
    • Lines, polygons and points each keep their own colour. Each can keep taking a random bright colour, or always take the colour you set for it.
    • Layers you already have, and files you import with their own styles, keep their look.
  • NewChoose the colour chips the app offers. Pick one of seven sets (Bright, Vivid, Pastel, Deep, Earth, Cartographic, Neutrals) or click any chip to change it to a colour of your own. The chips appear on every colour row, in the icon windows and inside every colour picker.
    • Lines, polygons and points can each have a palette of their own, or follow the one above. Click any chip in their colour rows to change it for that kind only; the line, polygon and point style windows show their own kind's chips.
  • NewStyle presets. Save the look in a line, polygon or point style window under a name, then apply it to a layer, to the selected objects, or make it the default for new layers in Settings → Style Defaults.
    • Presets and style defaults travel with Settings → Export.
Transform2
  • NewMove, Rotate and Scale now each have their own key: Shift+M for Move, Shift+H for Rotate and Shift+J for Scale.
    • Pressing one switches the Transform tool on in that mode, even when another tool is in use.
    • The keys can be changed or removed under Settings → Shortcuts → Transform.
  • FixLeaving the Transform tool between the two clicks of a Move, Rotate or Scale no longer leaves its value box on the map. The box stayed where the first click was and blocked clicks on the shapes under it.
Vertex Edit3
  • NewA new Constrain mode places a new point on an existing edge. Tap Shift in the tool to switch it on or off.
    • The point lands on the nearest edge, at the spot closest to the cursor, however far away the cursor is, and a green line shows where it will go.
    • This makes it easy to split a long side, for example, without changing the shape's course.
    • Settings → Tools → Vertex Edit keeps new points clear of existing corners and sets how close they may come.
  • FixCarrying a line on with Ctrl + right-click no longer jumps to another shape. A click that landed on a neighbouring line or polygon used to add a corner to that shape and select it instead. While one open line is selected, every click adds the next point to that line.
  • FixCorner handles now come straight back after Vertex Edit or Transform. A shape that stayed selected used to show no corner handles until the map was panned or zoomed.
Offset tool1
  • UXBuffer mode no longer stops after one pair. Keep clicking to add more pairs around the same line or shape, as in Multiple mode. Press Escape or right-click to finish.
    • In Fixed, each click adds the next pair one fixed distance further out, so a 5 m distance gives pairs at 5 m, 10 m, 15 m and so on.
    • In Through, each new pair passes through the cursor.
    • Each pair can be undone on its own with Ctrl+Z.
Select4
  • NewThe Select tool has a new Click mode, and it is now the mode the tool starts in. A left click selects the shape under it and nothing else happens: a click on empty map draws no box and keeps your selection, a drag pans, and a right-click opens the menu.
    • Marquee, Polygon and Lasso are still a Ctrl tap away and in the Select tool's arrow menu.
    • Settings → Tools → Select modes lists the four modes. Switch off the ones you do not use, or move them up and down with the arrows. The top mode that is on is the one the Select tool starts in, marked Default, and a Ctrl tap goes through the modes in the same order.
  • UXGoing back to the Select tool from another tool now always starts in its first mode, which is Click unless you have changed the order. Clicking a shape selects it again straight away, even if the tool was left in Polygon or Lasso selection.
  • UXIn Polygon mode, clicking a shape now selects it, as in the other modes. Click empty map to start the selection polygon. Once it has begun, every click adds a corner, even on a shape.
  • FixFinishing a box selection no longer moves the map. The second click used to pull the map by the size of the box, and a slight wobble of the hand during that click nudged it too.
Tool modes1
  • NewEvery tool with modes has its own list under Settings → Tools: Select, Polyline, Polygon, Offset, Fillet, Trim, Transform and Vertex Edit. Switch off the modes you do not use and move the others up and down with the arrows. The tool's arrow menu shows only the modes that are on, in that order, and a Ctrl tap goes through them in the same order.
    • Each tool now starts in its top mode, marked Default, every time you pick it. Tools no longer reopen in the mode you used last.
    • Transform's Shift+M, Shift+H and Shift+J and its right-click Move, Rotate and Scale still work for a mode you have switched off.
Popups1
  • FixGrade Path works again with the default popup settings. Panels whose work happens on the map, such as Grade Path, Offset, Viewshed, Gravity Pressure and Hydrology, are no longer closed by a click on the map.
    • They can still be set to Fade until hovered under Settings → Interface → Popups, which moves them out of the way without closing them.
Batch Export1
  • UXThe queue in Batch Export can now be made wider, so long names can be read in full. Drag the line between the list and the queue to the left.
Settings15
  • UXEvery folder field now runs the full width of the Settings panel. The folder is typed in a field as wide as every other control, and the button that opens the folder picker sits at the end of the line with the switches. This is on Settings → Export and Settings → Project.
  • NewSettings → Export is now grouped by what you are exporting: DEM, Maps, Layers, Basemaps, Modifiers, Batch and Google Earth. Each group says where its files go, and the Batch Export folder can be set here too.
  • NewEach kind of export can now skip its save window. Switch Save window off for a kind and its files are written straight into that kind's folder, replacing a file of the same name; leave it on and the window opens as usual, starting in that folder.
    • Every switch starts exactly where that kind of export already behaved, so nothing changes until you change it. With no folder set, the window opens whatever the switch says.
  • FixChanging anything on Settings → Export no longer undoes the output folder chosen in Batch Export or Regrarians Basemaps.
  • UXWhat the Sync to Google Earth button sends is now set with one field that shows the current choice and steps to the next when pressed, with an arrow at the end of the line to pick from all six at once.
  • UXOn Settings → System, Connections and Performance, a size and the button beside it no longer split the line in half. The size reads across the line and the button ends it, so Clear all and Refresh no longer sit at different widths.
  • FixSizes that have not been measured yet now say Measuring instead of trailing off.
  • UXSearching in Settings now shows every matching setting on the right, ready to change. Each section's matches sit under the section's name, so there is no need to open one section after another to find a setting.
    • Clicking a section in the list jumps to its matches. Clicking a faded section, or clearing the search, opens that section as usual.
  • FixSettings search now leaves out everything that does not match. Settings that did not match used to stay on screen beside the ones that did, and matching settings are highlighted again.
  • FixSettings search no longer matches the start of an unrelated word. Searching "theme" used to find every setting whose description contained "the", and "shortcut" found every "short". "Auto-save" is found whether it is typed with or without its hyphen.
  • FixReset now puts back everything on its Settings tab, and asks first. Reset on Tools, Layer Templates and Layer Hierarchy used to do nothing, and Reset on Appearance and Project put back only part of the page. The styles, presets and templates you saved are always kept.
  • FixA Reset or an Import shows straight away. The theme, the glass look, the cursor, snapping, units and the connection cache sizes used to keep their old values until the next start.
  • FixSettings → Export and Import now carry every setting. A settings file holds all your preferences and the units, and never a project's own content, your saved sign-ins and keys, or what belongs to this computer, such as the window position. Import adds the saved styles, presets and templates in the file to yours and deletes none.
  • FixThe glass look, the hints, 3D terrain, masks, the Sun Dial, saved Solar Exposure setups and the window position are now kept after a restart. They used to be saved inside the open project instead.
  • FixThe Units switch on the status bar now reads Metric when the units in use are metric, instead of Custom at every start.
Settings windows3
  • UINumber fields and sliders are now one control. Drag sideways to change a value, or click to type one. Hold Shift while dragging for finer steps, press Escape to put the value back, or step a focused field with the arrow keys.
    • It is used in Hydrology, Segmentation, Grade Path, the style windows, every terrain map's settings, every modifier window, the Labels editor and the Regrarians Basemaps watershed export window.
    • Choices such as a mode now sit on one button that steps through them.
  • UIThe line, polygon and point style windows have a cleaner, aligned layout, with line style on one button that steps through solid, dashed and dotted, and preset colours in two slim rows beside the colour picker.
  • UIThe Settings panel has a new, simpler layout. Every tab is one clean list of settings, with each name on the left, each value or switch lined up on the right, and short headings between groups.
    • The explanation under each setting is gone; point at a setting's name to read it. Search still finds settings by those words.
    • Numbers use the same control as the map windows: drag sideways, or click to type.
1.1.4 2026-09-15

New 14 · Performance 2 · UX 3 · Fix 9 · Total 28

Segmentation1
  • NewA new Segmentation tool detects trees in aerial imagery and outlines each one on the map.
    • Press Shift+T to open it.
    • Each detected tree is drawn as a polygon on a Trees layer.
    • Source chooses the imagery to read: Satellite, a Layer (e.g. Orthophoto), or a Connection.
    • Area sets the extent to search, and Sharpness the level of detail to read.
    • Two trained detection models are available, and Confidence sets how certain a detection must be.
    • Edge Cut mode, on by default, prevents the same tree being detected twice.
Vertex Edit1
  • NewA new Vertex Edit tool makes it much easier to add and especially to remove vertices.
    • Press Shift+Z to open it, or find it under the context menu (right-click) of selected objects under Edit Geometry.
    • With the tool active, select an object (or multiple objects), right-click, then click to place or take out a corner.
    • The cursor does not have to be on the line or the corner.
    • Tap Ctrl to switch between Add and Remove modes.
Hydrology7
  • NewThe Rain tool has been redesigned from scratch. It is now called Hydrology and has four modes: Drop, Paint, Storm and Flood.
    • Press Shift+R to open it, or use its toolbar button under Analysis.
    • The Drop mode traces the path a single drop of water takes down the terrain.
    • The Paint mode rains water wherever the brush is applied.
    • The new Storm mode simulates a full rain event across the whole terrain.
    • The new Flood mode simulates flooding in two ways: Level Rise and Source.
  • NewAll Hydrology modes interact with drawn objects — lines, polygons and points — based on real world physics.
    • Porosity is the share of a line or polygon that water drains through over time.
    • It can be set to zero, making the object impermeable.
    • Layers and objects can be excluded from a simulation using the Exclude row.
  • NewWater pools where it would naturally collect, then overflows where applicable based on the underlying elevations.
    • A pool holds its water and keeps rising as more arrives, until it spills over, e.g. via a spillway.
    • Standing water is drawn as one smooth surface, coloured by depth.
  • NewRunoff takes real time to gather. Water creeps down a hillslope and accumulates volume and speed relative to slope.
  • PerfVery large simulations remain smooth, with hundreds of thousands of drops on screen.
  • PerfThe app stays responsive however much water collects and however long a storm runs.
  • FixPainting at the very edge of the terrain no longer stops the water.
Contours3
  • NewA contour map can now have several index rules, each with its own styling.
    • Under STYLE, set the width, pattern and colour of the Regular lines and each rule.
    • Every sets which lines a rule picks out, such as every 5th or every 10th.
    • Index lines now always fall on round-number elevations, such as 50 m and 100 m.
  • NewA new LABELS section writes each line's elevation along the line.
    • Set the Decimals, Size, Text colour and Plate look, and which lines are labelled.
  • UXEach contour set on Regrarians Basemaps now has the same index rules and styling.
Terrain maps6
  • NewEvery terrain map now has a BLENDING section at the bottom of its settings.
    • Set Mix to Normal, Multiply, Screen, Overlay or another mode, and set its strength.
    • The map blends with everything drawn beneath it: the base map, lower maps and images.
  • FixEvery terrain map is now rendered out at the resolution it is set to.
  • FixTerrain maps are sharper, both when zoomed in close and on a scaled display.
  • FixA terrain is no longer processed at a finer resolution than it actually contains.
  • FixImporting a high-resolution file no longer reduces its detail automatically.
  • FixThe Polyhedral map now searches the same true ground distance at every latitude.
Settings1
  • NewA new Maps page under Settings can be used to set the default settings for every DEM map.
Drawing toolbar1
  • NewRight-click an empty part of the drawing toolbar to bring up a context menu that gives granular control over the way the toolbar looks. For example, you can hide tools that are not needed, change the toolbar style or position, and more.
Drawing tools2
  • NewSquares and rectangles, on both the Polygon and Polyline tool, now have a new Edge mode.
    • In that mode they can be drawn from one of their sides, at any angle.
    • This makes it easy to trace buildings, for example, without having to rotate the shape afterwards.
    • Turn it on under the shape, or tap Shift while drawing.
  • UXEach drawing tool now reopens with the shape it was last set to.
Objects1
  • NewRight-click a line and choose Reverse Direction to swap which end it starts from.
    • Works on a single line or a multi-line selection.
    • It also reverses the terrain profile created by the line.
Modifiers2
  • FixFillet no longer shortens or crosses a shape when every corner is rounded.
  • FixCommit to a new layer on Fillet now carries every line across, including those a Layout or Offset modifier produced. Geometry no longer disappears when committed.
Navigator1
  • UXAn item inside a switched-off group can now be shown on its own.
    • Switch a group's visibility off and its nested contents are set to invisible as well.
    • Each item's visibility toggle now works independently of the group's, and can be turned back on.
    • This behaviour can be changed under Settings → Navigator Panel.
Status bar2
  • NewA new Segment reading shows how far along a line the pointer is.
  • FixSelecting several objects now shows their 3D statistics' totals in the status bar. Selecting multiple lines, for example, shows their summed 3D length.
1.1.3 2026-09-12

New 2 · Performance 1 · UX 1 · Fix 5 · Total 9

Selection2
  • NewThe Select tool now has three modes: Marquee, Polygon and Lasso. Tap Ctrl to switch between them.
    • In Polygon mode, click corners around the objects, then double-click or press Enter to finish.
    • In Lasso mode, drag a free-hand shape around the objects.
    • Hold Space and drag to move the map in any mode.
  • NewA new Selections page has been added under Settings → Editing.
    • Lasso and Polygon can select objects they touch, or only objects fully inside.
    • This can be set separately for points, lines, polygons and circles.
    • Each selection tool can be limited to certain kinds of object, e.g. points only.
Rain1
  • UXHold Space and drag to move the map while using the Rain tool, including in 3D.
Tools1
  • FixSwitching modes with Ctrl now works on the first tap in every tool, including in floating panels and second windows.
Styling2
  • FixChanging a style setting now always updates the map, including when several layers or shapes are styled at once.
    • Imported and contour layers now show their line thickness in pixels.
    • Point markers are drawn at their true size in every marker shape.
    • Converting, importing, copying and pasting now keep each shape's look.
    • Dashed polygon outlines are now drawn dashed.
  • FixPasting with Ctrl+V now works even while another program is using the clipboard.
Stability3
  • FixWork done just before closing the app is now saved.
  • FixSettings changes are kept even if a save briefly fails.
  • PerfThe app puts less strain on the graphics card, especially while making Landforms maps.
1.1.2 2026-09-09

New 10 · UX 2 · UI 2 · Fix 10 · Total 24

Rain1
  • NewA new preliminary Rain tool has been added to create visual simulations of runoff across the terrain.
    • In the future it will be able to create more sophisticated simulations based on local data and it will work with the Earthworks system.
    • The tool is activated via Shift+R, or its toolbar button, under the Analysis section.
    • It is supported on imported DEM elevation terrains and on the worldwide 3D terrain. It works in both 2D and 3D.
    • Shift + the wheel increases the size of the rain brush; Escape clears the rain.
    • Reset, Clear and Pause control the simulation, and every setting is real-time, e.g. Rain amount, Speed, Culling, Drop size and Colour.
    • Each rain 'event' or stroke can take its own random colour.
Navigator8
  • NewA shortcut strip along the bottom of the Navigator. Its icon buttons act on the current selection.
    • Modifiers, Masks, Style, Convert, Merge, Transfer, Display Order, Zoom to Extents and Delete by default.
    • Each button acts on what the selection permits and reports what it skips.
    • For a group, Convert becomes Merge and Style becomes the icon and colour picker.
    • For a surface, Style becomes Maps and Convert becomes Extract Features.
    • Settings → Navigator Shortcuts sets which buttons appear, and their order.
  • NewNew layers and groups can be named as they are created. Settings → Navigator Panel; off by default.
    • The name opens for editing immediately. Enter or a click confirms it; Escape keeps the automatic name.
  • NewCtrl+A selects everything in the active context: a field's text, the Navigator's rows, or the map's objects.
  • NewTransfer moves several selected layers in one dialog. A layer being moved is never offered as its own destination.
  • UILocked layers carry a padlock, including layers locked by their containing group.
  • UXRenaming opens with the cursor placed in the box and the name selected.
  • UXThe A, S and D shortcuts place a new layer where the corresponding button would.
  • FixThe layer search box clears when the active project changes.
Navigation toolbar1
  • NewThe navigation toolbar can now be configured from its own right-click context menu, on any button or the space between sections. For example, you can tick individual buttons on or off by section, turn on auto-hide, dividers or icons with labels, and set the button size.
Styling5
  • NewObject Style applies to lines and points. A shape's own colour and thickness are drawn on the map.
    • The colour carries into the Attributes table and into exported files.
    • Switch to Layer Style returns a shape to its layer's appearance.
  • NewA layer's Style editor can return every shape on it to the layer style.
    • The offer appears whenever shapes on the layer keep a style of their own, and reports how many.
    • The layer's sliders leave those shapes untouched, and a single undo restores their own styles.
  • FixLocked layers do not accept style changes, consistent with every other edit.
  • FixSlope bands match the width of the line they cover.
  • FixCommitting modifiers preserves each shape's own style.
Projects3
  • FixExisting shapes are preserved. Drawing, pasting, duplicating and importing all leave the project's shapes intact.
  • FixA hidden group stays hidden when its project is reopened. Its contents remain undrawn until the group is shown.
  • FixHiding a group hides everything inside it: imported pictures, orthophotos, and pipe markers, labels and colour bands.
Create Surface2
  • UIThe Surfaces tab is now always available on app start, and opens by default beneath the Layers tab.
    • It can still be dragged back to the top of the tab list.
    • While empty it offers Create Surface and Import DEM.
    • Create Surface opens on the Web source and begins searching immediately, over the selected shapes or layer, otherwise the current map view.
  • FixPortugal and Sweden have separate User name and Password boxes.
Water Drop1
  • NewDrops are collected on a single line layer. Holding Ctrl while clicking will create a new layer for each drop.
    • Each drop still carries its own colour.
Panorama1
  • NewAny Panorama tab can be pulled out into its own window and placed on a second screen.
Vertex editing1
  • FixEvery vertex that can be told apart on screen carries a handle. Zooming in reveals the rest.
    • A vertex added with Ctrl + right-click carries its handle immediately.
    • A corner can be added anywhere along a line, whatever its vertex count.
Selection1
  • FixCircles can be selected by dragging a box or lasso across the rim.
1.1.1 2026-08-27

New 8 · Performance 2 · UX 2 · UI 1 · Fix 7 · Total 20

Create Surface6
  • NewTwenty more countries join the elevation sources. All free; the country under the map is pre-selected.
    • United Kingdom: England 1 and 2 m, Wales 1 m, Scotland 25 cm to 1 m, Northern Ireland 10 m.
    • Germany: 1 m in Bavaria, North Rhine-Westphalia, Hesse, Lower Saxony, Saxony-Anhalt, Mecklenburg-Vorpommern.
    • Austria: 1 m nationwide; 50 cm in Tyrol and Vorarlberg.
    • Slovakia: 1 m nationwide.
    • Netherlands and Luxembourg: 50 cm nationwide. Belgium: 1 m over Flanders and Brussels.
    • Norway, Estonia, Slovenia, Croatia: 1 m nationwide.
    • Denmark: 40 cm nationwide. Sweden: 1 m nationwide. Each needs a free account.
    • Ireland: 25 cm to 2 m along rivers, coasts and roads.
    • Iceland: 2 m per sheet, 10 m nationwide; includes buildings and glacier surfaces.
    • Canada: 1 m and 2 m over surveyed areas, 30 m everywhere else.
    • Mexico: 1.5 m where surveyed, 15 m nationwide. Uruguay: 2.5 m nationwide.
    • Argentina: 5 m; ground level over surveyed towns and river basins, treetops elsewhere.
    • Japan: 1 m and 5 m where surveyed, 10 m nationwide.
  • NewFrance reaches its overseas territories: Réunion, Mayotte, Guadeloupe, Martinique and French Guiana.
  • UIA column names where each row comes from — Country for the United Kingdom, Territory for France, State for Germany and Austria. Any column header sorts the results.
  • FixThe World source shows bare ground, with trees and buildings removed.
  • FixEvery listed elevation source downloads and imports.
  • FixSlovakia's heights sit at sea level, matching neighbouring countries along the border.
Offline Tiles1
  • NewBackground imagery can be downloaded for use without an internet connection. Sidebar → Offline tiles.
    • Choose the Area, the Maps to include, and the Zoom level of detail.
    • Save to the project, or to Files as a GeoTIFF.
    • The panel reports the estimated size before the download starts, and the progress during it.
Masks4
  • NewMasks can be copied, pasted and linked between layers. Layer menu → Mask.
    • Copy Mask and Paste Mask place the same shapes on another layer.
    • Link Mask keeps layers in step: editing one updates them all.
    • A duplicated layer receives an independent copy.
  • NewOne mask can contain several shapes, drawn one after another.
  • FixEvery corner placed with a drawing tool registers.
  • FixThe mask editor stays open while shapes are drawn on the map.
Regrarians Basemaps3
  • NewWatersheds and Contours export several sets in one run.
    • Each set carries its own name and writes its own file.
    • Watersheds: each set has its own Min basin.
    • Contours: each set has its own Interval, Smooth, Simplify and Denoise, and starts with five sets: 1, 2, 5, 10 and 15.
  • UXExported file names carry the map's own unit.
  • FixWatershed basins clipped by a mask draw correctly.
Solar Exposure1
  • NewEvery configured date exports, one file per date.
    • Ranges are written for each date as well.
    • Two dates given the same name still land in separate files.
Grade Path1
  • NewEach committed path arrives on its own layer, named after the path. Separate paths no longer share one layer, so each can be coloured, hidden or removed on its own.
3D Terrain1
  • PerfPanning and orbiting the globe are much faster.
    • Terrain loads much faster, and ground detail fills in without pauses.
    • Maps carrying many drawn shapes pan and orbit at full speed.
Objects1
  • PerfDrawing, moving and deleting shapes stays responsive on layers holding many thousands of lines.
Modifiers1
  • UXSet and Layout settings stay open while shapes are picked on the map.
Background1
  • FixThe street map is drawn by OpenStreetMap, with nothing written across it.
1.1.0 2026-08-22

New 4 · Performance 1 · UX 2 · UI 1 · Fix 13 · Total 21

Connections4
  • NewThe Czech Republic joins the catalogue: 42 entries, free, no account needed.
    • Aerial photography, plus six historical years back to 2000.
    • Topographic map, property boundaries, land registry map, surveyed contours.
    • Soil types and quality, land cover, land use, hedgerows.
    • Streams, catchments, floodplains and wetlands.
    • National parks, Natura 2000, natural vegetation, wind speed, climate regions.
    • Heritage, archaeology, contaminated land, landslide and radon risk, geology.
    • Add Connection → Catalogue → Czech Republic.
  • NewSub-layers list the parts they contain, each with its colour key and its own eye.
    • A part switched off is saved with the project, and exports match.
  • FixLines and lettering stay sharp at close zoom, on every connection.
  • FixConnection lines and edges carry no pale halo.
Create Surface1
  • NewPoland and the Czech Republic join the elevation sources. Both are free and need no account.
    • Poland: 1 m detail across the whole country, and 0.5 m where survey blocks reach.
    • Czech Republic: 2 m detail across the whole country.
    • Either is pre-selected when the map is centred on that country.
Graphics1
  • NewChoose which graphics chip the app uses, on a machine that has more than one.
    • Fastest graphics chip, Power-saving graphics chip, or Let Windows choose.
    • Fastest graphics chip is the default; a change applies from the next start.
    • Settings → Performance → GPU acceleration → Graphics chip.
3D Terrain5
  • Perf3D terrain stays responsive while roaming a project.
    • Terrain over new ground arrives within a few seconds.
    • A long session no longer builds up memory.
  • FixColoured DEM maps no longer break into blocks of flat colour while zooming.
  • FixThe ground image no longer flashes while orbiting, panning or zooming.
  • FixObjects drawn on 3D terrain sit at the correct height, matching the ground across hills and valleys.
  • FixDashed lines on 3D terrain stay correct as the view changes.
Multiple screens2
  • FixPopups, dialogs and windows now behave correctly across several screens.
    • Each map's settings popup opens where it was clicked, and can never be left off the edge, between screens, or under the taskbar.
    • Dialogs open on the screen in use, and floating panels are sized for it.
    • A torn-off project tab lands fully on the screen it was dropped on.
    • Connecting, disconnecting or re-zooming a screen brings stray windows back into view.
  • UXThe app opens on the screen it was last used on, and a project reopens on the screen it was saved on, while that screen is connected.
Import2
  • FixFiles reach the right import, whatever they are named.
    • Each dialog states its choice: Importing as a DEM, Importing as Images.
    • One button moves the whole batch to the other.
  • FixElevation files with unmarked empty ground import at their true height range.
    • Terrain shows real relief instead of one flat colour.
    • The import states when empty ground was found.
Display scaling1
  • FixDrawn lines, outlines and points appear correctly positioned and sized on displays set above 100% scaling.
Background4
  • FixThe map shows the world as soon as the app opens, and imagery fills in on its own.
  • FixThe wheel zooms correctly on a fresh start, and the coordinate readout follows the pointer.
  • FixThe empty map takes the current theme's colour.
  • UIA message names what the map is waiting for until the imagery arrives.
Interface1
  • UXThe window moves and resizes by the strip beside the project tabs.
1.0.9 2026-08-21
Connections5
  • NewThe Australian catalogue more than doubles, to 87 entries, grouped as Australia plus one group per state.
    • Property boundaries for every state except the Northern Territory.
    • Aerial photography for NSW/ACT, Queensland, Victoria, Western Australia and Tasmania.
    • Topographic maps, shaded relief, national land use and land capability.
    • Native vegetation, present and pre-1750.
    • Stream network, catchments, surface water, groundwater bores and wetlands.
    • Fire history, bushfire-prone land, protected areas and native title.
  • NewA search box in Add Connection filters the catalogue and highlights each match.
  • PerfStreaming maps fill in far faster while panning and zooming.
  • FixProperty boundaries and watercourses draw above terrain and orthophotos.
  • FixHiding a connection or a group hides its sub-layers. Each one can be shown again on its own.
Navigator1
  • NewPanel tabs can be given their own section. Drag a tab to the top or bottom of the panel.
    • Both sections show at once, separated by a draggable divider.
    • The arrangement is remembered across restarts.
    • Settings → Interface → Panel tabs.
Popups1
  • UXEvery popup can be told how to behave, under Settings → Interface → Popups.
    • Stay open, Close after a delay, Close on outside click, or Fade until hovered.
    • The delay, how faded, and whether clicks pass through are all adjustable.
App header1
  • UIThe project-tab strip hides until the pointer reaches the top of the window.
    • Everything below moves up into the freed height.
    • Settings → Interface → App header.
1.0.8 2026-08-21
Pipe Network2
  • PerfLarge networks remain responsive. Editing points, sizing pipes, placing outlets and drawing new pipe stay fast.
    • A multi-point edit is a single undo step.
    • Work in one project tab is unaffected by networks open in others.
  • FixA pipe layer pasted into another project keeps its network settings, in a single undo step.
Projects1
  • PerfProjects containing many objects open faster.
3D Terrain1
  • PerfThe globe and its clouds turn smoothly when left idle, at every zoom level.
1.0.7 2026-08-20
Media
Screenshots
R.EARTH default screen
Default screen
R.EARTH interface with the Maps menu and 3D Terrain settings open
Interface
R.EARTH 3D globe with cloud cover and starfield
3D Terrain
R.EARTH 3D terrain relief over a mountain range
3D Terrain
R.EARTH Grade Path tracing a path at a target gradient across contoured terrain
Grade Path
R.EARTH Pipe Network tab with node and pipe tables
Pipe Network
R.EARTH pipe network on the map with pressure legend and label controls
Pipe Network
R.EARTH Regrarians Basemaps panel with the map grid, export queue and output settings
Regrarians Basemaps
R.EARTH Create Surface dialog listing USGS elevation sources for a drawn area
Create Surface (Web)
R.EARTH Landforms map generated from a downloaded elevation surface
Create Surface (Web)
R.EARTH Offset tool in Buffer mode showing inset and outset rings
Offset · Dynamic Buffer
R.EARTH cursor readout showing segment length, running total, slope and bearing while drawing
Drawing · Dynamic Input
R.EARTH map right-click menu with the Extract Features contour submenu open
Extract Features
R.EARTH Land Capability map with its class table and settings
Land Capability
R.EARTH Sun Dial showing the sun path, sunrise and sunset arcs over a site
Interactive Sun Dial
3D Terrain8
  • NewView the map as a rotating 3D globe, with terrain relief and satellite imagery.
    • Turn it on from the Background panel's 3D Terrain card, or press Shift+B.
    • Orbit, pan and zoom; it returns to the flat map at the same place.
  • NewEvery layer and tool works on the globe: DEM maps, contours, objects, pipes, images and Connections.
    • Draw, select, move and measure directly on the terrain.
  • NewA new 3D Terrain page under Settings sets the imagery detail and the loading speed.
  • FixThe camera stays smooth over hills and mountains. Panning and orbiting across steep country no longer shakes the view.
    • Zoom in as close as the flat map allows, without seeing through a hillside.
  • FixThe ground is smooth at the closest zoom levels, with no stepped or terraced look.
  • FixBackground maps are as sharp on the globe as on the flat map, down to the finest detail published.
    • Place names on the Hybrid map are drawn at their proper size.
  • PerfThe ground fills in faster and stops flickering between detail levels while you pan and orbit.
  • Perf3D Terrain runs on machines with modest graphics cards.
New terrain and hydrology maps12
  • NewEleven new maps join Terrain and Hydrology, in the Maps menu, the Navigator and the Base Maps panel.
    • Each one carries an area-per-class column with selectable units.
  • NewSolar Exposure: the hours of direct sunlight any date receives.
    • Any date, or the four solstice and equinox presets, on one shared scale.
    • An optional time window, and optional terrain relief beneath the colours.
  • NewFrost Risk: where cold air settles on a clear, still night.
    • Three readings: How much colder, Depth of cold air, and Warm band.
    • The Warm band is the sheltered strip on a hillside, above the cold pool.
  • NewDam Suitability: candidate sites for a dam or pond, classified Poor to Excellent.
    • Undammed drainage lines are proposed, alongside existing dams and ponds.
    • The embankment geometry and the buildable slope limit are adjustable.
  • NewViewshed: the visible range from every point, in all directions.
    • Place several Sources to see how many of them overlook each patch of ground.
    • Each Source carries its own height, for a person, a mast or a tower.
  • NewLand Capability: every patch of ground rated from Class 1 to Class 8.
    • Each class states what the ground allows, from Cultivation, no limitations to Conservation only.
    • The settings take yearly rain, growing season, drier country and landslip.
    • A note names what the map could not assess.
  • NewGravity Pressure: the water pressure gravity alone would deliver.
    • Place a Source and set its height: a tank on a stand, or a dam.
    • Seven bands from no gravity to over-pressure, read in bar, m, psi or kPa.
    • Ground the water cannot reach is named, not shaded as weak pressure.
    • Design flow, pipe bore, smoothness, route slack and ridge clearance are all adjustable.
  • NewFlow Velocity: how fast water runs overland under a design rainfall.
    • Named classes at established damage thresholds, with four storm-rate presets.
  • NewErosion Risk: the ground most exposed to erosion in a heavy event.
    • Named classes at established damage thresholds.
    • Low starts hidden, so the country shows beneath the ground at risk.
  • NewWetness: ground that accumulates water, and ground that sheds it.
  • NewInundations: how deep standing water lies in every depression.
  • NewPooling: the terrain that stays saturated longest after rainfall.
    • Four views of the same result; each exports as its own file.
Batch Export7
  • NewA new Batch Export panel lists the whole project, opened with Ctrl+Alt+X, Ctrl+X or the Export button.
    • Groups, layers, images, surfaces and maps, each with its Navigator name, icon and colour.
    • Tick what to send out, set the file types per item, and press Export.
    • A queue reports each item; a finished row opens its folder.
    • The rest of the app stays usable while the panel is open.
  • NewSeven file types: KMZ, GeoTIFF, SHP, GPKG, GeoJSON, DXF and CSV. One item may carry several at once.
    • A type that cannot hold an item is greyed out with the reason.
  • NewThe attributes go into the exported files.
    • Names, 2D and 3D lengths, elevations, Ascent, Descent, areas and perimeters.
    • The same values the Attributes table shows.
  • NewModifier and mask effects are included in the exported result. The project itself is unchanged.
  • NewBundle produces one archive named after the project. Files produces one file per item.
  • NewTerrain maps carry their colour legend in their own KMZ file.
  • UXA terrain map's file is named for its surface, map and setting, such as Farm_survey_Contours_1m.
Solar Dial1
  • NewA new tool draws the sun's path over the map, from the Analysis toolbar or Shift+S.
    • Sweep the day, or set any date and time.
    • Date presets for the equinoxes, the solstices and Today.
    • Time presets for Sunrise, Solar noon and Sunset.
    • Settings for the size, the visibility and which parts of the dial are shown.
Contours6
  • NewExtract Features now sits on the map's right-click menu, with the cursor on or near a contour.
    • It offers Selected Contour, Minor Contours, Major Contours and All Contours.
    • Each extracted contour becomes an editable line, keeping its colour, width and height.
  • NewA new Smooth dial rounds the stair-step out of contour lines. 1 is none; higher rounds more, decimals allowed.
    • It sits above Simplify, and per set in Regrarians Basemaps.
    • Extracted contours, exported files and snapping all follow the smoothed line.
  • NewA contour reports its elevation, 3D length and slope, in the Attributes table, the Properties panels and the status bar.
  • NewEvery exported contour line carries an ELEV attribute holding its height as a plain number — 112, not "112.000 m".
    • In KMZ and in Shapefile, from the Surfaces tab and from the Base Maps panel.
    • Built for making TIN surfaces after importing the contours elsewhere.
    • In the unit the contours were set in, not the one the app stores.
  • UXExported contour files are named with their interval, such as Site_Contours_1m or Site_Contours_5ft.
  • FixExtracted contours match the contours drawn on the map.
Terrain maps9
  • NewMap calculations can be cancelled. Every map's progress notification carries a Stop button.
  • NewWind Exposure now offers the full 16-point compass, adding NNE, ENE, ESE, SSE, SSW, WSW, WNW and NNW.
    • In the Wind Source picker, in Export Directions and from the Base Maps panel.
    • Each ticked direction exports as its own file.
  • UXMap settings open in the units chosen under Settings → Units, and follow when that changes.
    • Class values and sliders carry a clickable unit; the calculation is unaffected.
  • UXMaps are made at 5 m per pixel to begin with, and the panel says so.
    • Any resolution can still be typed, for one map or for every map.
    • Native means the elevation's own resolution, the detail of the imported file.
  • FixSeveral terrain maps can now calculate at once without disturbing each other.
    • Changing a map's settings part-way through a calculation is safe.
    • Editing one map no longer discards others still calculating on the same elevation.
    • A superseded calculation can no longer overwrite the newer result.
    • A map made in a background tab no longer appears on the tab in view.
  • FixPicking a map from a terrain's Maps menu makes it. It used to only open the map's settings.
  • FixA map that was deleted rebuilds when it is applied again.
  • PerfTerrain maps are ready as soon as a saved project opens, and redraw smoothly.
  • PerfHiding a terrain map suspends all work on it.
Editing lines and shapes1
  • NewMove a whole segment. Each segment of a selected line or shape carries its own handle.
    • Both ends travel together: the segment keeps its length and its direction.
    • Hold Shift to lock the travel to compass steps.
    • The cursor readout reports the distance and bearing moved.
    • Type a distance, or a distance and an angle, to place it exactly.
    • Ctrl + right-click the handle adds a corner there.
Offset tool1
  • NewA new Buffer mode offsets both sides of the source at one distance, in one click.
    • A polygon or closed ring produces an inset ring and an outset ring.
    • It is available in both Through and Fixed distance modes.
Measurements1
  • NewAscent and Descent for lines: the cumulative rise and fall, reported separately.
    • In the Attributes table, the Overview table, the status bar and Line Properties.
Watersheds3
  • NewExported KMZ files include the Spread and Channels layers, each on its own toggle.
  • FixEditing a seed or a catchment boundary recalculates the catchments, areas and statistics.
  • FixApply retains the curve numbers taken from the US soil and land-cover data.
Regrarians Basemaps1
  • NewLegends export with the maps. Turn on Legends under Extras.
    • Each map's colour key sits inside its Google Earth file.
    • The key carries that map's own classes, colours, labels and areas.
    • A map coloured by a smooth scale carries a colour bar instead.
Grade Path1
  • FixPaths continue over the 3D Terrain where the imported elevation has no data.
    • Beyond its edge, across its gaps, or with no elevation loaded at all.
    • The imported elevation is always used in preference to the terrain.
Docked panels3
  • UIA docked panel's title bar can be switched off, under Settings → Interface → Panel edges.
    • The Navigator, Properties and Panorama then start at their own row of tabs.
    • They gain that strip of height as content.
    • Close and the pop-out button move to the right-hand end of that tab row.
    • A floating panel keeps its title bar, which is what you drag it by.
  • UIA panel's buttons appear when you move over its title bar or tabs, and stay hidden otherwise.
  • UIProperties opens on an Overview tab.
Shortcuts2
  • NewEvery panel now has a key, and every one of them can be changed.
    • Navigator, Properties, Panorama, Settings, Profile, Background, Projects, File Manager and Regrarians Basemaps.
    • The Navigator opens and closes with N, and the Snapping panel moves to L.
    • 3D Terrain (Shift+B) and Batch Export (Ctrl+Alt+X) are listed there too.
  • FixTooltips and the tool rail read your own keys, not the ones the app shipped with.
Layers1
  • NewCopied modifiers can be pasted or linked onto a whole selection, from right-click → Modifiers.
Settings1
  • NewThe picture memory the graphics card may use is adjustable, from Settings → Performance.
Performance4
  • PerfThe map stays responsive while drawing and panning over dense projects.
  • PerfThe window no longer freezes while importing elevation, switching Landforms classes, or clearing the cache.
  • PerfAdding, renaming or reordering layers stays fast in large projects.
  • PerfLarge pipe networks stay responsive. Typing a figure no longer stalls a project of hundreds of pipes.
1.0.6 2026-08-11
Floating panels1
  • NewCollapsed floating panels stack instead of overlapping. Each collapses to a title-sized pill and lines up with the others.
    • Settings → Interface → Collapsed panels chooses which edge of the map they gather at.
    • Expanding a pill restores the panel to its previous position and size.
Connections2
  • NewEach country group has its own opacity slider, fading every layer in that group together.
  • FixSeveral connections that previously failed to load now load correctly.
Settings1
  • NewThe changelog can be copied as formatted text from Settings → Changelog, in full or one release at a time.
Import1
  • FixPasting from Google Earth respects a custom Paste shortcut where one has been assigned.
1.0.5 2026-08-10
Media
Screenshots
R.EARTH pipe network panel
Pipe Network panel
R.EARTH pipe network profile
Pipe Network Profile
R.EARTH base maps
Base maps
R.EARTH surface maps
Surface maps
R.EARTH site design
Site design
Regrarians Basemaps7
  • NewA single output folder, set once. Exports are written there, sorted into a subfolder per format.
  • NewMap settings for Drainage and Watersheds are available from the panel.
  • NewElevation files can be loaded into the project directly from the panel.
  • NewOne resolution and one format apply to every map. An individual map may override the resolution.
  • UXContour Interval and Denoise accept metres or feet, cycled from the Contours settings.
  • FixExport writes files only. Maps are added to the project by Generate alone.
  • FixExport states the number of files it will write, rather than the number of maps selected.
Drawing3
  • NewThe slope of the segment in progress is shown while drawing over an elevation layer.
    • Positive for uphill, negative for downhill, and blank where no elevation underlies the line.
    • U cycles percent, degrees and ratio (1:N); percent is the default.
    • The Pipe Network tool shows it as well.
  • NewThe cursor readout shows the line's running total length alongside the segment in progress.
    • Either reading can be switched off on its own, under Settings → Drawing.
    • With both off, the readout is still there for typing an exact length.
  • NewKilometres and miles join metres and feet in the drawing unit cycle (U).
    • The same four units apply to a dragged vertex.
    • Elevation heights and map resolutions keep their own metres and feet setting.
1.0.4 2026-08-06
Bill of Quantities8
  • NewA new Bill of Quantities tab lists everything your pipe networks are built from.
    • Pipes, valves, fittings and tank sources, grouped by network and by system.
    • Columns for item, material, bore, class, length and quantity.
    • A pipe counts by its length, not as a single item.
  • NewThe bill can be worked, not just read. A change shows on the Pipe Network and Profile too.
    • Click a stretch's material, bore or class to pick from the catalogue.
    • Click a fitting's type to change which part it is.
    • Choose what a valve does, and a tank's pump from the pump catalogue.
    • Name any component; the name shows everywhere and is saved.
  • NewEvery bend is a real fitting you can order. Give a drawn corner a catalogue part.
    • A fitting's part can also be changed from the Profile's Fittings tab.
  • NewThe bill reports order lengths and offcut. Set a pipe's bought-in length, for example 6 m sticks.
    • It then states how many lengths to order and what is left over.
  • NewOpen the real maker's page for a part. Each fitting row has an Open button.
    • It goes to the manufacturer's own product page, never a third-party search.
  • UXThe bill speaks metric or imperial per column. Click the unit on Bore or Length to switch that column.
  • FixFittings now show up in the bill. Couplings made by subdividing or bending a pipe were being skipped.
  • FixSelecting a row in the bill highlights it on the list and on the map.
Pipe Network Profile2
  • NewA new Profile tab draws a ground-following cross-section of any line or pipe run.
    • The pipe's own grade line and hydraulic energy line are drawn against the ground.
    • Drag a point on the chart and pressure and checks update before you let go.
    • The map marks the spot under the chart cursor, and chart selections light the map.
    • A synced table lists every point, editable and sortable, with bulk edit across a selection.
    • Choose which elevation map the profile is measured against.
    • Export the chart as an image.
  • NewThe Profile's legend can be recoloured. Click ground, pipe, energy line, source, junction or outlet.
    • The map uses the same colours, and they are saved with the project.
Pipe Network18
  • NewEvery pipe stretch can be its own size. One drawn pipe can carry a different bore and material per stretch.
    • Click a stretch to select just that stretch.
    • Both design engines, the tables, export and save all honour it.
    • Each stretch gets its own row in the Pipe Network and Profile tables.
  • NewPipe lengths follow the terrain. A run across sloping ground measures longer than the distance across the map.
    • Pressure results, the bill of quantities and pipe sizing all reflect the longer run.
    • The reading while drawing shows the pipe length, with the map distance alongside.
    • A typed segment cap limits each stretch to that length of pipe.
    • Settings → Drawing → Pipe network switches the readout back to map distance.
  • NewThe Pipe Network tab names the next thing needed to finish a run, and points at where to set it.
    • In order: ground, pipe size, an outlet, then a demand.
    • Turn the pointer off, or adjust it, from Settings → Theme → Appearance.
  • NewEach outlet carries its own required pressure, typed straight into the Pipe Network table.
    • Two new columns report whether an outlet got the pressure it needed.
    • A third reports whether a stretch delivers everything downstream of it.
  • NewName individual pipe stretches and fittings — a label, maker, size or part number.
    • Every other fitting of the same catalogue type is left untouched.
  • NewFittings can be added at a fixed interval along a run, not only at bends.
  • NewSubdivide sits on every pipe row, plus a batch Subdivide for several selected pipes at once.
  • FixPressure and flow results are right across the whole network.
    • Runs that were missing their figures entirely are now included in every check.
    • A source's own ground level affects the results, not only the number on screen.
    • Each outlet is judged against its own required pressure.
    • An outlet turned off, or on a schedule, no longer counts as fully open.
    • Delivered flow reflects the pressure actually available, not the amount asked for.
  • FixPipe sizing accounts for the highest pressure a run carries. A pipe dipping through a gully is rated for it.
  • FixBend and fitting losses are charged accurately. A shallow bend costs less pressure than a sharp elbow.
  • FixA 24-hour simulation checks every hour, not just the busiest one.
    • Delivered water, and burst or vacuum risk, are checked at each of them.
    • The time-based design settings are saved and reloaded with the project.
  • FixSources, fittings and mid-run points behave correctly.
    • A source starts at the ground beneath it.
    • A fitting with no catalogue part carries a sensible pressure loss.
    • A mid-run point only offers the roles it can be.
    • A route crossing a gap in the elevation is flagged, its length a minimum.
  • FixA pipe's pressure and energy readout no longer depends on which end it was drawn from.
  • FixColours apply as soon as they are chosen — pipes, points, fittings and valves.
  • FixDragging a point updates pressure and checks live, on the map and the tables, before you release.
  • UIThe Pipe Network and Bill of Quantities tabs now match.
    • Both put the summary totals at the top, with the numbers centred above their labels.
    • They share the same search box and the same compact icon-only toolbar.
    • Any column can be resized by dragging its right-hand edge.
  • UXSelecting a pipe or point row highlights it on the map. Clicking empty map space clears the selection.
  • UXThe Columns menu can bring a hidden column back, not only hide one.
    • Zone, Pump and Type start hidden, and Vel. and Bore carry a clickable unit.
Terrain maps6
  • NewA new Elevation map colours the ground by height, with nine palettes.
    • Brightness and sun-shading are adjustable.
    • The height range fits itself, or can be pinned for comparing sites.
  • NewA new Wind Exposure map shows which ground the wind reaches and which sits in shelter.
    • Exposure may be shown for all directions, or for one named wind.
    • The look-ahead distance is adjustable, in metres or feet.
    • Six colour schemes, including Terrain, Atlas and Plasma, with an invert option.
    • Several compass directions may be ticked to export one file each.
  • FixMore accurate slope readings, especially near the map's edge, around gaps and away from the equator.
  • FixContour clean-up measures true ground distance, so short scrap pieces are removed correctly everywhere.
  • FixCommitting a mask trims the elevation map to the masked area.
  • PerfThe Elevation map's palette, brightness, sun angle and height range update the picture immediately.
Drainage2
  • NewAdding an order now adds detail. More orders means a finer, denser channel network.
    • A new smaller order appears each time, and the separate density field is gone.
  • UIDrainage colours are now stark and distinct. Each order takes a bright, clearly different colour.
    • A newly added order always takes a colour none of the others use.
Projects and recovery6
  • PerfSaving a heavy project is now much faster, including the automatic background save.
  • FixQuitting the app while a save is still finishing can no longer corrupt the project file.
  • FixThe "Restore unsaved changes?" prompt is reserved for unexpected endings.
    • A close made deliberately starts clean next time.
    • After a crash, forced shut-down or power cut, unsaved work is still offered back.
    • Restored work counts as unsaved, so closing without touching it still prompts to save.
  • FixSwitching between open project tabs no longer leaves another project's work behind, drawn, counted or cached.
  • FixA recovered project is no longer offered back before the app has fully started.
  • UXDisk space left by sessions that ended abruptly is reclaimed. Real recovery files are never touched.
Interface7
  • NewThe drawing toolbar can be placed anywhere and restyled, from Settings → Interface.
    • Nine positions: the four corners, the four edge-middles, or free-floating.
    • Four looks: the row of buttons, or icon cards down the side, across, or named.
    • Position and look are chosen independently, so any pairing is allowed.
    • Cards group the tools, and each card wears the tool last used inside it.
    • Right-click a card to arm the tool it shows without opening its menu.
    • The toolbar keeps clear of docked panels and the status bar.
  • NewDocked panels can be given a gap and rounded corners, so they sit off the window edge like cards.
    • The gap, the corner rounding and an optional soft shadow are adjustable.
    • Settings → Interface → Panel edges; off by default.
  • UIA bigger, cleaner app icon, easier to pick out in the taskbar and the window corner.
  • UXThe status bar can be hidden from its own right-click menu, not only from Settings.
  • FixFloating panels and the main window keep a sensible minimum size, so toolbars no longer overflow.
  • FixDragging or double-clicking empty space in the title bar now moves or maximises the window.
  • FixClicking away from the layer search box, or pressing Escape, returns the shortcuts to the map.
Settings1
  • NewSettings can be exported, imported and reset. The three sidebar buttons now act.
    • An exported file is readable and hand-editable, and records the build that wrote it.
    • Import states plainly why a file was refused, and asks before replacing anything.
Import and export4
  • NewThe elevation and orthophoto import tables carry a clickable unit on Resolution and Area.
    • Metres or feet, and square metres, square feet, hectares or acres.
  • FixExported elevation maps are recognised as GeoTIFFs, carrying their position and coordinate system.
  • FixUnchecking a tile in the import list hides its outline on the map, and re-checking brings it back.
  • FixBrowsing NOAA elevation data shows the real error when it fails, instead of reporting no data.
Shortcuts1
  • NewGrade Lock has a keyboard shortcut, X, which arms it and opens its settings.
    • Batch export moves to Ctrl+X, releasing the bare X for Grade Lock.
    • The snapping options open from the toolbar's Modes card, alongside Grade Lock.
1.0.3 2026-07-20
Pipe Network10
  • NewSubdivide a pipe into fixed lengths. Right-click a pipe or a pipe layer, or set a length while drawing.
    • The pipe breaks into that many metres or feet, with a fitting at every join.
    • The length unit can be cycled.
  • NewFittings are a new kind of point. Every bend you draw becomes an elbow joint by default.
    • A fitting costs a little pressure. Turn it off under Settings → Drawing.
    • A junction or an outlet can be a fitting too, such as a sprinkler.
  • NewSource types: Generic, Dam, Tank and Well. Set the type on each source.
    • A dam or tank holds a volume that fills and drains. A well is pumped.
  • NewA pump for each source — a catalogue pump with a real curve, or a simple lift.
    • So a low dam can pump to a high tank that gravity-feeds the field.
  • NewSeveral sources can feed each other.
    • It switches to the detailed simulation when the layout needs it, and says why.
  • NewA Generic Pipes catalogue tab. PVC, HDPE and PE in every common size, tied to no manufacturer.
  • NewDraw pipes in set lengths. Type a length while drawing to cap each segment to it.
  • UIThe Pipe Network tab is much more compact — tighter columns with nothing cropped.
    • A clickable unit on every measured column, and on the pump and system settings.
    • The Valve column only appears when the network has valves.
  • UXThe Pipe Network tool uses the same on-screen readout as the other drawing tools.
  • FixSnapping a new pipe onto a fitting now makes a junction there, so the two pipes connect.
Drawing tools2
  • NewHolding Shift while drawing snaps to exact 5-degree steps, including after the first point.
  • UXThe on-screen drawing readout now sits right at the cursor.
    • It returns to the live reading after you type a value.
    • A marker shows at both ends of the line while you draw.
Layout modifier1
  • NewReshape a keyline main line per field, on the map. Turn on Edit main line and drag the handles.
    • That field re-flows instantly.
Panorama1
  • FixThe mouse wheel scrolls the Panorama panel even when the pointer is over one of the tables.
1.0.2 2026-07-20
Stability1
  • FixA problem that could stop the app from opening is fixed. Projects and settings were never at risk.
1.0.1 2026-07-20
Pipe Network3
  • NewPipe map labels scale with the map. They are a real-world size, so they hold their size against the network.
    • Set the size in the Map-labels popup, or switch to a fixed on-screen size.
  • NewOverlapping pipe labels can be trimmed away, so a zoomed-out network stays readable. On by default.
  • UXPipe flow reads in litres per second or gallons per minute, metric and imperial respectively.
    • It stays cyclable to other units.
1.0.0 2026-07-19
Pipe Network5
  • NewA new Pipe Network designs and sizes water networks over the terrain.
    • Right-click an object or layer and choose Pipe Network.
    • Lines drawn on a pipe layer become pipes on their own.
    • Work the network from the new Pipes tab in the Panorama panel.
    • Each point can be a source, outlet, junction or valve.
    • An outlet or a valve can sit anywhere along a pipe.
    • Size pipes to hold a target pressure, or to deliver a target flow.
    • Pick material and size from a built-in catalogue, for many pipes at once.
    • Each point takes its height from the elevation beneath it, with a manual override.
    • Export the whole network to Google Earth (KMZ).
  • NewTwo modes: Concept for quick layouts, and Detail for a full professional simulation. Switch per network.
    • Detail adds pump curves, pressure-based demand, several sources and looped networks.
    • It also adds storage tanks, real valves, zones with scheduling and runs over a day.
  • NewA pump catalogue of hundreds of real Australian and US pumps, searchable by maker.
  • NewA per-pipe table and a per-outlet table, with cyclable units and double-click rename.
  • NewOn the map: point and pipe labels, an adjustable colour legend, and flow in your own units.
Labels3
  • NewNew Labels draw per-object annotations on the map at each vertex. Turn them on with F9.
    • Elevation labels give each vertex's height, sampled from the terrain.
    • Slope labels give each segment's slope, with optional downhill flow arrows and slope-band colours.
    • Measurement labels give each segment's length and area.
    • Choose a fixed ground size or a zoom-based size, and each type's side and offset.
  • NewHovering a vertex of a selected line or polygon shows its elevation in the status bar.
  • FixSlope labels and flow arrows always appear. They no longer stay hidden until the map is panned.
Panorama2
  • NewBulk actions in the Overview. Multi-select rows in any section, then act on them together.
    • Surfaces, Images, Maps, Modifiers and Masks: Hide, Reveal, Lock, Unlock, Export or Delete.
    • Deleting more than one asks first.
  • NewClicking a vertex row in the Attributes table marks that point on the map, and clicking again clears it.
Elevation maps2
  • FixDeleting or hiding an elevation map can be undone.
  • FixCreate Surface over the United States returns data again, finding elevation tiles reliably.
0.9.9 2026-07-15
Orthophotos2
  • PerfA very large orthophoto is usable the moment it imports.
    • It appears immediately and sharpens to full detail, the area you are working in first.
    • Tunable under Settings → Performance.
  • UXClosing a project frees the disk space its photos were using.
    • The photo rebuilds quickly when the project is reopened.
    • Two switches under Settings → Project control this, for saved and unsaved projects.
Panorama1
  • NewSurface and image areas in the Overview. Each surface lists its flat area and its true 3D area.
    • Each photo lists its covered area, with empty regions excluded.
    • Units are chosen per section.
Elevation maps2
  • NewA point placed over an elevation map shows its height in the Properties panel and the status bar.
  • FixMore accurate slope readings. Slope values and labels follow gentle and changing grades more faithfully.
Drawing tools1
  • FixCircles draw, resize and report correctly. They stay visible, resize by the rim, and show live diameter and area.
0.9.8 2026-07-14
Import6
  • NewSee a photo's footprint before importing. The import dialog outlines the file on the map and frames the view.
    • Dropping several files outlines each of them at once.
  • NewThe crop extent is outlined on the map, in all five crop modes, for elevation files and photos.
    • It clears on Import or Cancel.
  • FixImport outlines hug the real data, not a bounding box.
    • They skip the empty corners of a tilted photo and go around interior holes.
    • Separate patches get separate outlines; a photo with no transparency shows a full rectangle.
    • After Import the outline holds until the imagery paints, so there is no gap.
  • PerfImporting a big orthophoto stays responsive. Dropping, previewing and converting no longer makes the app sluggish.
    • Conversion respects Settings → Performance → CPU and Memory.
  • PerfConverting a photo is quicker, including a cropped import.
  • UXThe Optimize control is available for any file, off by default, so a normal import is never shrunk.
    • It switches on by itself for a very large or very high-resolution file.
Interface4
  • FixControls that could feel stuck after an interrupted drag now behave.
    • Floating panels and pop-out cards no longer glue to the cursor.
    • The Selection tool no longer sticks, and neither does the Navigator's rubber-band select.
    • The vertex editor no longer swallows your next map click.
    • Layer-row and Connections eye, lock and delete buttons no longer ignore the first click.
    • Clicking a colour swatch a second time closes its picker instead of reopening it.
  • NewA running job can be hidden without stopping the work. An eye button hides one pill.
    • The job finishes and its result still appears. ✕ still cancels.
  • UIThe live tool-mode pills now sit bottom-left, in one themed colour family.
    • Polyline, Offset, Trim, Transform and Fillet/Chamfer, all clear of the panels and status bar.
    • Interface → Tool mode widgets → Position sets the corner.
    • Their colour follows the theme accent, or can be pinned under Appearance.
  • UIThe on-map instruction bar follows the theme and stays clear of the side panels.
0.9.7 2026-07-14
Drawing tools3
  • NewA new Grade Lock tool holds a line to a constant slope over the terrain.
    • It sits on the toolbar next to Snapping.
    • The Polyline and Polygon tools and vertex dragging all keep to the set grade.
    • Set the target grade and unit, the sideways search distance, and the segment length limits.
    • A live label shows the current grade and segment length as you draw.
  • FixGrade Path clicks now snap, including the first point, with snapping on.
  • FixSlope readings are more accurate and steadier. A line at a steady grade reads close to that grade.
0.9.6 2026-07-13
Projects2
  • PerfMuch faster saving for big projects. Several large elevation maps or photos now save in a fraction of the time.
    • The automatic background save is lighter too.
  • NewOpen and save projects with very large orthophotos, up to about 5 GB.
    • Photos that were previously too large now import and save reliably.
    • A new Settings limit sets the largest photo the app accepts.
Drawing tools1
  • FixFloating tool labels no longer hide behind the bottom bar.
    • The label shown while drawing or editing always sits above the status bar.
0.9.5 2026-07-13
Drawing tools1
  • NewThe Point tool now snaps, locking onto the nearest vertex, edge or snap target.
    • A snap marker follows the cursor, matching the Polyline and Polygon tools.
0.9.4 2026-07-13
Panorama2
  • NewThe Overview tab is rebuilt as flat, focused tables.
    • Groups, Layers, Images, Surfaces, Maps, Modifiers and Masks, each with fitting columns.
    • Live counts, search, an All/Visible filter, per-section column pickers and unit chips.
    • Values align left, centre or right, and the controls column can be hidden.
    • Orthophotos and image layers have their own Images section.
    • Right-clicking a layer or group opens the Navigator's full menu.
  • NewThe Attributes tab is rebuilt, with two modes.
    • From layers: each selected layer becomes its own table, with columns to suit its geometry.
    • From map selection: each object becomes one row per vertex.
    • A vertex row gives latitude, longitude, northing, easting and the terrain height beneath.
    • Object rows can be selected, zoomed to, styled and right-clicked.
    • Each exports to Google Earth (KMZ) or attributes (CSV).
Notifications2
  • UIRedesigned notifications. Messages and running-job pills are now one card family, bottom-right, newest at the bottom.
    • A badge shows the kind of work: import, map, download, save, export or message.
    • Colour appears only when something needs attention: amber for a warning, red for a failure.
    • A running job shows a title, live progress and a progress bar.
    • A saved-file card offers "Click to show in Explorer".
  • NewNotification cards can frost the map behind them, on the Frost theme.
    • Settings → Appearance → Panel style — Glass has its own Notifications row.
Import2
  • NewOrthophotos now use the full import dialog, the same one elevation files use.
    • A file table, a merge switch, "Crop to extent" and an Optimize step.
    • A single photo still appears immediately and sharpens moments later.
  • UIThe elevation import dialog is tidier. Each file shows its ground area.
    • Merge and Optimize fold into one Raster Processing section.
    • The five crop modes are highlighted buttons, and Clear crop moves to the footer.
Interface2
  • NewDropdown lists and right-click menus can frost too, on the Frost theme.
    • Two sliders under Settings → Appearance → Panel style — Glass set each one separately.
  • UXFloating panels size themselves to the tab just opened.
    • A hand-resized panel is remembered for the session and restored per project.
Export1
  • NewExport a single object from its right-click menu — Export File (KMZ) or Export Attributes (CSV).
Navigator1
  • UXDrawing into a selected group keeps the new layer inside it.
    • A line, polygon, point, Water Drop or Grade Path all land in that group.
    • The Settings → Navigator Panel switch turns it off.
Offset modifier1
  • FixOffset rounding now rounds every corner of every offset line, and the original shape too.
0.9.3 2026-07-11
Navigator2
  • NewResize the layer list with Ctrl and the mouse wheel, packing the rows tighter or looser, live.
  • UXNew layers and groups land inside a selected group, at the top, when exactly one group is selected.
    • A new Settings → Navigator Panel switch turns this off.
Interface1
  • NewPanels docked to a window edge can frost the map behind them, matching the floating panels.
0.9.2 2026-07-11
Interface2
  • NewA new Glass panel style renders panels as frosted glass, a blurred, tinted view of the map showing through.
    • Independent sliders for transparency, tint darkness and blur strength.
    • Panels, headers, input fields and context menus each go glass or stay solid.
    • Settings → Theme, on the Frost theme.
  • UIA visual refresh across the app, covering every terrain-map settings popup and every modifier popup.
    • The Profile panel, the checkboxes and the Commit/Rebuild button are restyled too.
Terrain maps1
  • NewThe Drainage map gains the Generate/Rebuild split button and auto-rebuild toggle the other maps have.
Feedback1
  • FixFeedback submissions are never lost. A report that fails to reach us is saved and retried automatically.
0.9.1 2026-07-10
Terrain maps2
  • NewA new Valley Depth map measures how far below the surrounding ridge lines each point sits.
    • Valley floors read deep, ridge tops read zero.
    • It paints as a nine-step colour ramp, the shallowest step transparent.
    • An optional relief blend shades the hillsides beneath the colours.
    • A settings popup controls the ramp, opacity, relief blend and ridge detection.
    • It exports to Google Earth (KMZ), GeoTIFF and Range Maps.
  • NewPer-range area and export controls on every classified map.
    • Slope, Aspect, Landforms, Morphometry and Valley Depth all share them.
    • Each range shows its ground area, with a header button cycling the unit.
    • Each range exports on its own, named after the site, map and range.
Drawing tools1
  • FixConverting a filled area to a line produces a properly closed outline.
0.9.0 2026-07-10
Measurements1
  • NewMeasurement labels can be styled and sized. The Units settings page is now Units and Measurements.
    • With labels shown (M), set their colour, bold, drop shadow and gap.
    • A label can hold a fixed on-screen size, or a real-world size on the ground.
    • The choices apply live and are remembered.
Projects and recovery1
  • FixMore than forty further ways work could be lost, or the map go blank, are closed.
    • Saving, opening, importing, undo, project restore and working across several tabs.
Drawing tools1
  • FixTrimming and offsetting closed shapes now behave correctly.
    • Offsetting a closed line produces closed lines that follow the original shape.
    • Trimming a closed loop removes the swiped part and leaves one clean survivor.
0.8.9 2026-07-09
Drawing tools1
  • FixThe Trim tool was rebuilt to be dependable. A trim lands exactly where you swipe, in all four modes.
    • A line that nothing crosses is never deleted by mistake.
    • Locked or hidden layers still get cut when they should.
    • Quick-fence trimming considers shapes across the whole area you drag.
Projects and recovery2
  • FixFifteen more ways work could be lost, or the map go blank, are closed.
    • Saving, opening, pasting between projects, terrain, orthophotos, modifiers and multiple tabs.
  • FixMore crashes from real-world use are fixed — large-terrain contours, terrain popups, closing tools, layer rows and nudging.
Terrain maps1
  • PerfBigger elevation maps can use the graphics card.
    • How much terrain it handles at once is much larger, and adjustable with a slider.
    • A safety check stops a job that is too big before it starts.
Connections1
  • FixDownloading Portugal terrain works reliably again.
0.8.8 2026-07-09
Projects and recovery6
  • FixOpening a project can never lose the one already open.
    • If the other file fails part-way through, the current project is kept whole.
  • FixA damaged project always opens now. A single unreadable piece can no longer stop the whole file.
    • The app keeps the good parts and names the piece it skipped.
  • FixA failed save can never wipe your data while claiming success.
    • If one part fails, the saved file is left untouched and the failure reported.
  • FixOffsets, point arrays, terrain and orthophotos survive every open and close.
    • Generated shapes keep their full detail, and image edits no longer revert.
  • FixAn odd value in a shape, mask or terrain summary can no longer make a save fail.
  • FixWork always lands in the right tab, even when you switch tabs while a job is running.
    • Background jobs, pasting between projects and merging projects all stay pinned to their own tab.
Interface2
  • FixThe map no longer goes blank while your layers are still there.
    • After a graphics-driver hiccup, sleep, a remote-desktop reconnect, a tab switch or an idle period.
    • The view recovers by itself, and warns when a mask hides a whole layer.
  • FixThe window always opens where you can see it, and so does every floating panel.
0.8.7 2026-07-09
Projects and recovery7
  • FixYour work no longer disappears when saving.
    • One oversized elevation map, or one unreadable piece, can no longer fail the entire save.
  • FixVery large elevation maps save and reopen reliably.
  • FixOffsets, point arrays and other generated shapes stay put across every open and close.
  • FixOrthophotos and images keep their pixels, even when they cannot be re-processed as the save happens.
  • FixAuto-save keeps going after a hiccup. One failed automatic save no longer switches it off.
  • FixSaving always targets the right project, even with several tabs open.
  • FixStronger crash and shutdown protection.
    • Every project with unsaved changes gets a recovery snapshot.
    • Recovery files are no longer deleted when a restore fails.
    • Work is saved when Windows logs off or shuts down, and when the app closes.
Shortcuts1
  • NewModifier and mask keyboard shortcuts. Press Shift and a number key, 1 to 5.
    • It adds that modifier or mask to the selected layer without opening the menu.
0.8.6 2026-07-05
Point Array modifier4
  • NewPoint Array points are now fully editable. Click any point to select it, after committing.
    • A highlighted ring and a movable centre dot appear.
    • Drag to reposition it, or delete it like any other object.
  • FixPoints appear instantly, and keep updating live as you add or move shapes on the layer.
  • FixCommit no longer makes the modifier disappear. It stays live and editable after committing.
    • Turn the original layer's visibility back on and its points and settings return.
  • FixOld projects with a committed Point Array open correctly, live and editable.
Projects and recovery2
  • FixReliable copy and paste between projects, for every kind of layer.
    • Elevation and surface maps, orthophotos, vector layers, groups and images.
  • PerfFaster project opening. Surface and elevation maps already calculated no longer re-run.
0.8.5 2026-07-04
Projects and recovery5
  • NewWorking with several projects at once got easier.
    • Project tabs gained keyboard shortcuts to open, close and switch.
    • Each tab carries an unsaved-changes dot, and the strip scrolls when crowded.
  • FixOpen projects no longer bleed into each other.
    • Photos, watershed layers, highlights, the side panels and snapping follow the tab in view.
  • FixLong jobs land in the right project, even if you switch tabs while one runs.
  • FixTearing a tab into its own window no longer risks losing an unsaved project.
  • FixSeveral ways a change could quietly fail to save are closed.
    • Auto-saving an untitled project, reordering terrain maps, and saving the wrong project across tabs.
    • Merging a partly-unreadable project, and importing an old web file with malformed shapes.
    • Each now saves correctly, or says plainly what could not be read.
Navigator2
  • NewFold everything at once. Shift-click Expand/Collapse to fold every selected layer, group and surface.
    • It folds their modifiers, masks and maps. A plain click still folds the groups themselves.
  • FixThe Expand/Collapse All button works. It had no effect before.
Settings1
  • FixSettings no longer crash the first time the panel is opened.
0.8.4 2026-07-04
Draw order2
  • NewA new Display Order controls the whole map stack. Right-click any drawing, image, surface or photo.
    • Drag to move, use Front and Back, or reset any item to its default.
    • Each terrain map, photo and image can be positioned on its own.
    • Every row shows the same icon and colour as the Layers and Surfaces tabs.
  • UXContours, drainage and watershed maps draw above orthophotos by default.
    • Shaded terrain maps stay below. Override this per item in Display Order.
Interface2
  • UIThe File Manager is redesigned, leading with recent projects and showing their folder paths.
    • Unsaved and missing-file indicators, timestamps, and a clear button on hover.
  • FixThe window no longer jumps. Opening a previous project no longer flickers between minimised and maximised.
Performance4
  • PerfLarge jobs no longer freeze the app.
    • Deleting many layers or objects at once, copying and pasting many objects, and duplicating.
  • PerfImporting a large orthophoto keeps the interface responsive throughout.
  • PerfFaster tab switching and layer lookups on projects with many layers.
  • NewAn idle memory trimmer hands memory back to the system when the app sits idle.
    • It keeps long sessions lighter, and is controlled under Settings → Performance.
Settings1
  • FixSettings search no longer freezes, and the typed text no longer stays stuck after closing.
Projects and recovery2
  • FixOpening a project that has layers no longer shows the empty-state message by mistake.
  • FixOlder projects' contours render correctly again.
0.8.3 2026-07-03
Import3
  • NewElevation and raster files can be cropped to a chosen area before import.
    • Use the map view, selected objects or layers, a drawn shape, or a file.
    • The map frames the incoming data and outlines each file's true extent.
    • A preview of the selected area is shown before import.
  • FixImported vector files reflect their own structure.
    • A single-layer file needs no enclosing group; folders in the file become groups.
  • PerfImporting a large vector file completes without freezing.
Projects and recovery3
  • NewCopy and paste objects between projects. Ctrl+C and Ctrl+V carry shapes from one tab to another.
  • FixDeleted terrain maps stay deleted. A removed map does not reappear when the project is reopened.
  • PerfProjects with many generated terrain maps open faster.
Performance7
  • NewA new Performance page under Settings.
    • A cap on the processor cores watershed generation uses, and level-of-detail tolerance controls.
    • An optional readout timing slow operations.
  • PerfEditing a project runs without the periodic multi-second pause and basemap flicker.
  • PerfSnapping, hovering, Select All and moving many objects stay responsive as a drawing grows.
  • PerfApplying and committing masks no longer freezes the app.
  • PerfFaster watershed generation, and labels place without a pause on large or complex basins.
  • PerfThe application opens more quickly.
  • PerfSmoother panning and zooming on polygon-heavy maps.
Modifiers5
  • UXModifier context menus stay open, so several modifiers can be added in succession.
  • FixOffsetting a shape that was already offset follows the cursor, instead of always moving inward.
  • FixSlope labels thin out where they would overlap on tight curves.
    • Hiding a layer or its Slope modifier hides the arrows and labels.
  • FixMoving several modifier-bearing objects at once updates every selected object.
  • UIThe Flow Arrows and Slope Labels sections of the Slope modifier start collapsed.
Masks2
  • UXOpening a mask begins drawing immediately, and a commit control applies the mask in place.
  • FixOpening a mask's settings shows its region outlines immediately.
    • Deleting a layer closes any open mask editor and clears its outlines.
Connections1
  • UIAPI keys and other secret values display as dots, with a toggle to reveal them.
Interface1
  • NewA banner shows the current instruction while a tool such as crop is active.
0.8.2 2026-07-02
Navigator4
  • NewRight-clicking two or more selected layers or groups opens a full action menu.
    • Icon, Style, Flag, Display Order and Zoom to Extents.
    • Commit applies every selected layer's uncommitted modifiers at once.
    • Modifiers adds one to every selected layer; Shift links them so they stay in step.
    • Rename, Duplicate, Convert, Merge, Group Selected, Ungroup, Select All Objects and Delete.
    • Export Files, Export Attributes, Save as Template.
    • A group-only section shows, hides, locks, unlocks, expands or collapses every selected group.
  • NewDuplicate makes a true independent copy of a layer, image or group and its contents.
  • UIOne Commit menu per layer, listing every uncommitted modifier alongside Commit All Modifiers.
  • UIStyle is listed above Icon in the right-click menu for point, line and polygon layers.
Modifiers1
  • NewA modifier can be pasted onto another layer as a live link.
    • Adjusting a value on either side updates both, as one undo step.
    • Geometry-specific settings, such as Point Array picks, stay independent.
Interface1
  • UIRefreshed icons across the toolbar and every context menu.
    • Layout, Modifiers, Grade Path, Panorama, Convert, Fillet, Offset, Line, Polygon and more.
    • Context-menu icons now render solid and brighter, matching the toolbar.
Changelog2
  • UIEvery shortcut named in the changelog is shown in the app's accent colour.
  • UXSettings → Changelog opens directly on the Changelog section.
0.8.1 2026-07-01
Slope modifier1
  • NewTwo new overlays on the Slope modifier: Flow Arrows and Slope Labels. Each can be turned on alone.
    • Flow Arrows show the downhill water-flow direction along each line, evenly spaced.
    • Slope Labels give each segment's slope, in percent, degrees or ratio.
    • Both update live and sit on opposite sides of the line.
    • Size, spacing and offset use ground units. Colour is fixed, or follows the slope band.
    • Both export to KMZ as two layers you can switch on and off.
0.8.0 2026-07-01
Projects2
  • NewSeveral projects can be open at once, in separate tabs, and switched instantly.
    • Each tab keeps a fully independent workspace: layers, terrain, modifiers, view, undo and notifications.
    • A background tab's status messages do not appear on the tab in view.
    • Content copies between tabs, with its modifiers, maps, masks, styles and settings.
    • Each tab displays its project name.
  • NewCtrl+S and Save show a "Project saved" confirmation that reveals the file when selected.
Modifiers7
  • NewModifiers can be committed to geometry.
    • Simplify gains a live Strength control, in metres, with immediate feedback and its own Commit.
    • Simplify and Fillet each commit to a new layer, or commit in place.
    • Commit All Modifiers puts a layer's combined result on one new layer.
  • NewA Slope modifier can be applied to a whole group, from the group menu.
    • It colours every line across the group, and updates as layers are added.
    • It exports to KMZ for the whole group.
  • NewA Modifiers auto-export folder, under Settings → Export, with an auto-open-on-export option.
  • FixThe shape you see is the shape the app uses.
    • After a Fillet or Simplify, every measurement follows the drawn line.
    • GeoJSON export and selection follow it too.
    • The reported vertex count still reflects the points you placed.
  • FixOffset follows a simplified line, tracing the simplified shape.
    • Fillet rounding stays out of the offset trace, so offset corners are stable.
  • FixA line with a Fillet or Simplify modifier no longer draws the original beneath the modified one.
  • UIColoured segments exported from the Slope modifier show their average slope in Google Earth.
    • As positive percentages, with consistent naming such as RoadA_Slope.
Connections2
  • NewNew Zealand nationwide elevation (LINZ) joins Create Surface.
    • The app orders the extract, waits for it, and imports it as standard terrain.
    • A LINZ API key is needed, and is kept after you first enter it.
  • FixCreating a surface from a single object's outline returns elevation data.
Watersheds2
  • NewGenerate Scenarios produces one runoff scenario for every combination you choose.
    • Every focus area, storm duration and return period, in one run.
    • It fetches the matching NOAA design-storm rainfall, so rainfall, runoff and peak fill themselves in.
    • Files are named by convention, such as road_24hr_10y.
    • The dialog renames inline, and writes one file per scenario or one combined file.
    • Each area's watershed may export as KMZ, with separate CSV and KMZ folders.
  • NewA per-area Local drainage only option limits the uphill catchment at valley channels.
    • So a side-hill feature such as a road does not acquire an overstated area.
Interface4
  • FixSelecting a shape inside a group lights that group's indicator at every level.
  • FixThe Trim tool shows an on-screen mode indicator, matching the other tools, as Ctrl cycles modes.
  • FixThe satellite map keeps loading and redrawing while terrain maps compute or a project saves.
  • FixDragging across text in a field selects the text rather than moving the row.
    • The Navigator's scrollbar responds to dragging.
Import1
  • FixA pasted Google Earth item keeps its own name, with no extra Untitled wrapper folder.
0.7.9 2026-06-29
Orthophotos6
  • NewAn orthophoto can carry the same non-destructive mask as a terrain surface.
    • Draw rectangles, circles or freehand areas, or reuse an existing shape or whole layer.
    • Keep what is inside (Include), or cut it out (Exclude), with an optional feathered edge.
    • The image is never altered: regions can be added, edited or removed at any time.
    • The mask is saved with the project.
  • NewCreate Surface from an orthophoto's footprint, sourcing web elevation over the image's own area.
  • NewA Resample control trades detail against memory and speed for a very large image.
  • NewImporting two or more aerial images at once offers to combine them, or to import them separately.
  • UIRight-clicking an imported aerial image opens a menu made for images, without the terrain-only entries.
  • UXCombining images shows a progress indicator.
Measurements1
  • UIThe M measurement labels are redesigned, drawn as an overlay rather than on a plate.
    • A monospaced font with a soft shadow, and no bounding plate.
    • Each segment's label runs parallel to the line it measures, offset slightly off it.
Drawing tools3
  • NewThe live drawing angle can read as a bearing from north, instead of the turn from the previous segment.
    • Settings → Drawing sets which.
  • FixLeft-clicking empty map to close a menu no longer starts a selection box or a new shape.
  • FixSeveral small line-drawing corrections, including a stale hint that the next click would close the shape.
0.7.8 2026-06-29
Transfer and Convert2
  • NewA selected shape can be transferred to another layer, converting to match it.
    • Move to Layer relocates it; Copy to Layer places a duplicate and keeps the original.
    • A filled area onto a lines layer becomes a closed outline, and the reverse.
    • An open line cannot become an area, so that transfer is not offered.
  • NewA new Convert entry rebuilds closed outlines as filled areas in a new layer, or the reverse.
    • It is on the object menu and the layer menu, and leaves the originals alone.
Masks3
  • NewA mask can be copied from one terrain surface to another, or moved by holding Alt and dragging.
    • A status dot beside a surface shows whether its mask is active, paused or absent.
  • NewA drawn shape can become a surface's mask directly, from the object menu.
  • NewA new Modifiers and Masks page under Settings sets what a mask does to a modifier, per project.
    • Hide the modifier result beneath the masked-away area, which is the default.
    • Or leave the masked-away ground out of the calculation entirely.
Images2
  • NewOverlapping orthophotos or imported images can be combined into one image.
  • UXMerging terrain surfaces shows a dialog confirming what will be combined.
Modifiers2
  • NewA Point Array set can gather several source shapes. Re-picking a shape moves it between sets.
  • FixHolding Alt and dragging a modifier onto another surface re-targets it to that surface's shapes.
Drawing tools6
  • FixFillet rounds the corner where a closed shape's end meets its start, as well as the others.
  • FixDragging the corner where a closed outline starts and finishes keeps the shape closed.
  • FixA number in a map settings popup can be double-clicked, selected in full and replaced by typing.
  • FixDragging several selected layers to reorder them works reliably.
  • FixClicking the delete button on a terrain map row deletes the row, without opening its settings.
  • FixImporting a very large terrain no longer fails its automatic save with an overflow error.
Interface1
  • UIOne colour picker is used throughout, and context menus provide flag and icon pickers.
0.7.7 2026-06-27
Object context menu1
  • NewRight-clicking a selected shape opens a dedicated menu, for one shape or several.
    • Create Surface fetches web elevation covering the shape's exact outline.
    • Measurements gives the M length and area labels.
    • Close / Open Line, and Select Similar for every shape of its kind.
    • Transforms: Copy, Paste, Move, Rotate and Scale.
    • Maps, including a watershed focused on the selected shape.
    • Modifiers: Offset, Point Array, Layout or Fillet on the shape's layer.
    • Object Style, Move to Layer, Duplicate and Delete.
    • Entries that do not apply are greyed rather than hidden.
    • Every item can be reordered or disabled under Settings → Context Menus.
Masks2
  • NewA terrain surface can carry a non-destructive mask.
    • Draw rectangles, circles or freehand areas, or reuse an existing shape or whole layer.
    • Keep only what is inside (Include), or cut out from inside (Exclude).
    • The elevation is never altered: regions can be added, edited, feathered or removed.
    • Every one of the surface's maps and its exports follow the mask.
    • Re-trimming after an edit is immediate.
  • NewCreate Mask on a terrain surface opens its mask editor, with a cut-out rectangle ready to draw.
Styling1
  • NewA new Object Style gives one shape, or several of a kind, its own colour and line style.
    • It is on the object menu, or press F8.
    • Switch to Layer Style reverts it, and the style is saved with the project.
Terrain maps1
  • NewA new Morphometry map shades low valley floors through to high ridgelines.
    • Its banding, gamma and opacity are adjustable.
Create Surface2
  • NewA web download can follow an object's outline. Pick the Object area and select one or more closed shapes.
    • The download follows their exact combined outline.
    • The elevation is cropped to that shape when crop-to-extent is on.
  • UICreate Surface from Web is now just Create Surface on the object menu.
Regrarians Basemaps1
  • UIThe panel is redesigned, presenting its maps as a grid.
    • A terrain file can be loaded for basemap work without adding it to the project.
    • Contour sets can be selected for export and styled in a popup.
    • Every map can be resampled together.
Settings2
  • NewOne switch per kind of message, under Settings → Notifications. No category is forced on any more.
  • FixSeveral Settings controls that had no effect are reconnected, and two stale readings corrected.
0.7.6 2026-06-24
Layer Hierarchy1
  • NewA new Layer Hierarchy page makes the map stack match the layer tree.
    • A layer above another in the tree appears above it on the map, at once.
    • Drag the rows to set which kinds of layer sit on top of which.
    • The default places drawings on top, then contours, then orthophotos, then terrain maps.
    • A terrain surface's own maps keep their order from the tree.
    • A new kind of terrain map appears in this list on its own.
Orthophotos1
  • PerfA newly imported orthophoto shows immediately at low detail and sharpens in stages.
    • Work can begin before a large photo finishes converting.
Projects1
  • FixSwitching tabs no longer warns that recent edits may not survive when a layer is removed at the same moment.
0.7.5 2026-06-24
Orthophotos1
  • NewLarge aerial and drone imagery can be imported. A georeferenced photo dropped on the map places itself.
    • Panning and zooming a very large image stays smooth and light on memory.
    • A low-resolution preview appears first, then sharpens.
    • The full photo is saved inside the project file, so one file carries everything.
    • A long import can be cancelled from the notification.
    • Orthophoto layers export to Google Earth (KMZ).
Import1
  • NewA project made in the earlier R.EARTH web application opens as a new desktop project.
    • It carries across drawn shapes, the layer tree, elevation grids and their maps, and images.
    • Anything that could not be imported is listed in a summary report.
Create Surface1
  • NewSwitzerland joins the elevation sources, at half-metre and two-metre detail.
    • An area over Switzerland or Liechtenstein sources the official swisstopo data.
    • It is cropped to the drawn box at full detail, with no size cap.
Contours1
  • NewExtract Features turns contours into editable shapes. Right-click a terrain surface to reach it.
    • Choose Minor Contours, Major Contours or Both; the lines land in a new layer.
    • They become ordinary editable lines that can be moved, restyled, deleted or exported.
    • The surface and its on-screen contours are unaffected, and it is a single undo step.
Measurements1
  • NewSelect one or more shapes and press M to annotate each segment with its length.
    • A closed shape also gets its area at its centre.
    • Press M again to clear them, and U to cycle the units.
Export2
  • PerfExports run without blocking the app — KMZ, terrain KMZ, Google Earth sync, GeoTIFF and batch.
    • The map stays responsive, a progress bar shows, and a long export can be cancelled.
  • FixA label with more than one line stays on several lines in batch and Google Earth sync exports.
Import1
  • PerfImports keep the cursor and map responsive while a photo is converting.
Settings3
  • NewThe status bar controls move to their own Settings → Status Bar page.
  • NewA new Context Menus page enables, disables and reorders individual entries, for all four menus.
    • Dividers are draggable too, and the arrangement is reflected exactly in the live menus.
  • UXAreas default to hectares, suited to land and catchment work.
    • The Settings → Units list names the actual unit each measurement uses.
Drawing tools1
  • FixTyping an offset distance and pressing Enter applies that value, not one carried over from before.
0.7.4 2026-06-23
Drawing tools5
  • NewDrawing a line shows the segment's compass bearing beside its length.
    • A length and angle can be typed together, for example 100,45.
  • NewLive length, angle and area while editing a vertex.
    • Selecting a vertex shows the length and bearing of the segment running into it.
    • Typing a value sets that segment exactly.
    • A closed line or polygon also shows its enclosed area, updating as the vertex moves.
    • Pressing U cycles the units of both the length and the area.
  • NewA new Drawing page under Settings collects the cursor readouts, the Shift snap angle and vertex behaviour.
  • UXA vertex is picked up with one click, moved, and dropped with a second, without holding the button.
    • Settings → Drawing restores press-and-drag.
  • UXHolding Shift snaps the segment to exact compass-bearing steps, with the step size set in Settings.
0.7.3 2026-06-18
Keyline Geography6
  • NewMulti-pattern divides the field into smaller sub-areas, each with its own best-fit set of rows.
    • So the pattern follows the land more closely.
    • Divide by drainage (Basin), by slope direction (Direction), or by best fit (Fit).
    • The number of pieces is chosen automatically or set by hand.
  • NewHeadlands leave a clear band of any width inside the field edge, as a turning buffer for machinery.
    • With Multi-pattern on, that width becomes the gap between pieces.
  • UXScenarios is now a search-intensity control. A higher value directs a more thorough search.
    • Raising it improves the result or leaves it unchanged, never worse. It takes longer.
  • UIEvery Keyline control is in one list — Interval, Scenarios, Target grade, Fillet, Simplicity, Min length.
    • Simplicity trades grade-holding against straighter, cleaner rows.
  • FixContour rows are never drawn closer than the minimum gap set.
  • FixDragging any Layout slider updates the pattern immediately.
Performance3
  • PerfDense line layouts stay fast at any zoom. Keyline, Contour and Offset layouts with thousands of lines.
    • Before and after commit, and heavy line drawings move freely with no loss of detail.
  • PerfConverting a dense layout into editable geometry no longer causes a long pause.
  • PerfSelecting one very detailed line, or many at once, keeps panning responsive.
Modifiers2
  • FixSlope colouring works on line and polygon layers, alone and alongside Layout, Offset and the others.
  • FixDragging a vertex moves the highlight to follow the new shape.
0.7.2 2026-06-16
Watersheds14
  • NewEach focus area gets its own table, stacked down the panel, with its own headings and units.
    • One area can display hectares and acre-feet while another displays something else.
  • NewEach area can use its own calculation method — Rational, NRCS, Annual Yield or Basic Storm.
    • Its table shows only the columns that method needs.
  • NewA new Manual mode makes each drawn or picked shape a watershed, with live area, slope and runoff.
    • Manual and Focus are independent, each with its own areas, styles, labels and statistics.
  • NewEach area can display its Spread and its Channels, each switched on or off per area.
    • Spread is the downhill ground its water can reach, with its own runoff statistics.
    • Channels are the flow lines leaving it.
  • NewTwo new runoff-volume methods: Annual Yield and Rational (CN).
    • Annual Yield gives the average annual volume a site produces.
    • Rational (CN) gives the Rational peak with a curve-number volume estimate.
  • NewOne action converts any sub-basin, a whole area, or the Spread zone into editable shapes.
  • NewOne button fetches every source the chosen method needs, for US terrain.
    • NRCS soil groups, USDA land cover and NOAA design storms, in one go.
  • UXEach area and sub-basin shows the number it inherits, rather than a blank box.
    • An Apply button pushes the global inputs into every cell.
  • UXAn area set to use global inputs follows them live. Its own method lets it set its own values.
  • FixA Water Drop click traces a line to the edge of the terrain, flooding through any hollow in its path.
    • The line is smoothed into a clean channel rather than a jagged staircase.
    • Clicking a no-data gap begins at the nearest available ground.
  • FixUS soil, land-cover and storm lookups retry on failure, and allow longer for slow government servers.
    • The soil lookup falls back to a single point when an area would time out.
  • FixWatershed table columns align under their headings, even when some rows show a download button.
  • UIThe method list is reordered to Rational, Rational (CN), NRCS (CN), Basic Storm, Annual Yield.
    • Each method shows only the columns it uses.
    • The Totals line omits a coefficient or impervious figure, which do not sum.
  • UIThe Generic runoff method is renamed Basic Storm, and one Filter row serves the picker and the search.
Analysis tools1
  • NewThe arrow beside Analysis Tools opens a list, with Water Drop at the top and selected by default.
Create Surface1
  • UXThe regional elevation provider for the map's centre is pre-selected when a web download opens.
    • USA, Australia, New Zealand, Finland, France, Spain or Portugal. Another can be chosen instead.
Status bar1
  • UIA Metric / Imperial switch sits in the status bar, shown by default, with hectares the default area unit.
0.7.1 2026-06-14
Watersheds3
  • NewNOAA storm and rainfall data arrives automatically, for US terrain.
    • Choose a storm length and return frequency, and the rainfall figure fills itself in.
    • The storm pattern — Type I, IA, II or III — can be chosen too.
  • NewA sub-basin's curve number is blended across its full mix of ground cover and soil.
    • An LFP column shows each sub-basin's longest drainage path, in metres or feet.
  • FixPicking a road or line captures exactly the area that drains across it, not a strip or a whole hillside.
    • Soil and ground-cover data fill themselves in.
Settings1
  • NewA new Units area sets whether the whole app displays metric or imperial.
    • One-click presets, and a quick switch in the status bar.
    • Watershed figures follow that choice immediately.
Interface5
  • NewA panel dragged to the bottom edge snaps into a band across the bottom.
    • It sizes itself so its settings are not cut off.
  • NewMore themes, and a toolbar size control. The drawing toolbar floats over the map.
  • FixBackground save no longer warns without cause.
  • FixSettings popups stay in place when switching windows, and cannot be dragged off-screen.
  • FixTearing a project tab into its own window keeps the project open.
0.7.0 2026-06-10
Watersheds19
  • NewSoil and land cover are detected automatically for US terrain.
    • It looks up the official government soil survey (NRCS) and land-cover (USDA) data.
    • It classifies each watershed's soil group and ground cover, and derives its curve number.
    • Soil, Cover and CN columns show the results.
  • NewA surface's watershed analysis can hold several independent focus areas at once.
    • Add any number of sets, each named, with the objects it drains from selected.
    • Every set is computed and coloured on its own, and sets may overlap.
  • NewMap labels can show any combination of readings, each switched on or off.
    • Name, area, slope, land cover, soil group, curve number, runoff volume and peak runoff.
    • Google Earth exports carry each label type as its own layer.
  • NewEvery focus area and sub-basin has its own export button, writing that area to a Google Earth file.
    • It keeps its styled outline, label and statistics.
    • Clicking a sub-basin in Google Earth shows its full breakdown.
  • NewRunoff figures can be entered for one specific sub-basin, as well as for the whole set.
    • Double-click a sub-basin to name it. Both are saved with the project.
  • NewThe watershed figures are now a tab in the Panorama panel, alongside Overview and Attributes.
  • NewOne action saves every figure to a spreadsheet-ready file.
  • NewThe land along the edge that drains off the map is documented as watersheds too.
    • They may be smaller than complete interior basins, so the whole surface is covered.
  • UIThe watershed settings popup is regrouped into Compute, Labels and Style, each collapsible.
    • It shows only the inputs the chosen method uses.
  • UXThe watershed table is easier to read.
    • A focus header's arrow collapses its rows, and a settings icon reveals its inputs.
    • Clicking a sub-basin highlights it on the map and zooms to it.
    • Renaming a sub-basin updates the name everywhere.
    • Overlap totals switches the grand total between counting shared ground once or per set.
  • FixThe totals row sums every sub-basin's own figures, so the total matches the rows.
  • FixFocusing on chosen objects splits the result into complete sub-basins.
    • A focus on a point snaps accurately to where the water drains.
  • FixA basin carries the same number on the map, in the table and in its exported file.
    • Labels read "C-001 • 12 ha • 20%".
  • FixA sub-basin below the minimum size is merged into the basin it drains into, leaving no gap.
  • FixA focus area's mean-slope figure is accurate when a surface's pixels are not perfectly square.
  • FixEntering only an impermeable-surface figure shows "—", rather than an invented runoff figure.
  • FixSaving and reopening preserves "no runoff entered".
  • FixRapidly switching a surface between whole-catchment and focus modes no longer paints stale basins.
  • FixPeak runoff can be read in cubic metres per second, alongside the existing units.
Project tabs4
  • NewSeveral projects can be kept open at once as tabs, and switched with a single click.
    • Drag a tab to reorder it, or away from the strip into its own window.
    • It remains one application, however many tabs are open.
    • Settings → Interface restores the previous per-window behaviour.
  • UXTabs animate as they reorder, and tearing one into its own window carries its unsaved work across.
  • FixSwitching tabs updates the coordinates, units and other status-bar readouts immediately.
  • FixSwitching between projects keeps generated elevation maps, rather than losing or recalculating them.
Map context menu1
  • NewRight-clicking the map opens a menu that starts any drawing tool at that point.
    • It zooms to fit everything, copies the coordinates, or reads the elevation under the cursor.
    • It carries terrain-map actions, including setting a watershed focus or opening its statistics.
Connections7
  • NewMore USA map connections. USGS topographic maps, NAIP aerial imagery and watershed boundaries.
    • Rivers and streams, wetlands, FEMA flood zones, cropland and land cover.
    • BLM grazing allotments with the public land survey grid.
  • FixSpain's 2-metre elevation downloads reliably, one tile after another, so the full area arrives.
    • Other sources continue in parallel.
  • PerfStitching and cropping downloaded tiles into one surface completes in seconds, not minutes.
  • FixThe download notification shows the megabytes arriving and moves through its stages.
  • FixCropping a downloaded surface follows the real outline, however irregular, not its bounding rectangle.
  • FixA tile that cannot be fetched is reported, rather than a partial result presented as complete.
  • FixThe Portugal connection links directly to the registration page downloads require.
Settings2
  • NewA new Units tab sets the unit every part of the app starts in.
    • Lengths, areas, volumes, slope, flow, precipitation and rainfall each get a dropdown.
    • Metric and Imperial presets, plus an optional status-bar button to switch on demand.
    • Units saved in existing projects are unchanged, and converted values show at most three decimals.
  • NewA new Export page opens each exported KMZ in Google Earth and saves to the Desktop by default.
    • Both are adjustable per export type.
Interface13
  • NewThe drawing toolbar can float over the map, which is the default, or shrink to a compact strip.
  • NewAn arrow widens the navigation toolbar so every button shows its name, with group headings.
  • UIThe status bar can stay clear of the side panels, which is the default.
    • Panels run full height and the bar spans only between them.
    • Settings → Status bar restores the full-width strip.
  • UIThe logo appears at the top of the toolbar. Each project's name shows on its tab and title.
  • UIEvery notification uses the same compact coloured-band design, sized to fit its text.
    • The band colour names the kind of work: import, map, project, export or download.
    • Errors and warnings appear in red and amber.
  • UIThe Regrarians group is renamed Base Maps.
  • UXThe navigation toolbar settings are simplified, grouped into Layout, Behaviour and Buttons.
    • Whether the toolbar shows icons only or icons with labels.
    • How each group's name appears: off, down the side, or across the top.
  • FixThe auto-hiding toolbar shifts the rest of the interface to make room, rather than covering it.
  • FixThe navigation toolbar fits its contents to the available height, so every button stays reachable.
  • FixThe expand/collapse arrow points the correct way when the toolbar is on the left edge.
  • FixRevealing the hidden toolbar and changing its width keeps it open until the pointer moves away.
  • FixDocking a floating panel snaps to the edge nearest the cursor, leaving no band of empty space.
  • FixSettings popups stay open when you alt-tab away and back.
Projects4
  • FixClosing the app offers to save every project with unsaved work, one at a time.
  • FixCtrl+N reliably starts a new project, and a project never saved always prompts for a location.
    • Closing the last tab starts a fresh project rather than leaving an empty shell.
  • FixThe window and taskbar show the project's real name, not an internal working-file name.
  • FixMap exports are named cleanly, such as "ES_17192_Watersheds_C-001", without stray separators.
0.6.1 2026-06-03
Selection3
  • NewShift+V turns the overlap picker on or off. With it off, clicking overlapping objects selects the topmost.
    • The cursor icon reflects the setting.
  • FixClicking to select an object works from launch, and immediately after an import.
  • FixMoving or rotating an object updates the map immediately.
Map3
  • NewZooming in continues past the deepest satellite tile level, with vector and terrain layers staying sharp.
    • Map imagery pixelates past the deepest tile, as expected.
  • FixLines imported from KML and KMZ render at a constant width, matching Google Earth's style.
  • FixSnapping is off when the app starts, matching the toggle button's state.
Create Surface6
  • NewOne-metre and native-resolution US lidar DEMs are labelled as Elevation, and appear in Create Surface.
  • PerfLarge elevation files download faster, and a stalled download recovers instead of hanging.
  • FixMerge Datasets crops when downloading to file, stitching the tiles into one cropped GeoTIFF.
  • FixTiles spanning different UTM zones no longer fail with an inconsistent-projections error.
  • FixThe tile-footprint rectangles clear when the dialog closes and when a new project starts.
  • UIThe Name, Type, Resolution, Units, Size and Description columns stay aligned with their headers.
Projects2
  • UIThe blocking "Recovery loaded" popup is replaced by a brief message that dismisses itself.
  • FixThe "Don't Save" button closes the app without a second click.
0.6.0 2026-06-02
Regrarians Basemaps2
  • NewA new Basemaps panel gathers every terrain map for a surface into one list.
    • Open it from its toolbar button.
    • Selected maps can be generated or exported together, as KMZ or a georeferenced GeoTIFF.
    • The resolution is set once for the batch.
    • A map's settings can be adjusted and the map exported without generating it first.
  • FixEach map is regenerated at the resolution chosen for export.
Terrain maps2
  • NewA finished coloured map can be exported as a georeferenced GeoTIFF, as well as KMZ.
    • Other GIS tools can open it.
  • NewEach map's settings popup is its own window. It stays open when its panel closes.
    • Several can be kept open side by side.
Watersheds5
  • NewHard surfaces in a catchment can be entered as an area or a percentage — roofs, roads, concrete.
    • The runoff volume and peak account for them shedding most of their rainfall.
  • FixEvery basin gets a label and a row. A catchment too small to split shows as a single basin.
    • No small basins are dropped.
  • FixThe statistics recognise a drawn catchment, instead of reporting "no basins".
  • FixA typed coefficient or rainfall figure drives the totals, rather than populating every basin.
    • "Apply to all basins" copies it down on request.
  • UIEvery figure uses the same click-to-cycle unit button, and every section collapses.
    • So the popup opens compact.
Interface1
  • UIThe bold section headings are slightly smaller, so they read as headers without overpowering the controls.
0.5.1 2026-05-31
Watersheds1
  • FixEach watershed's name is placed at the deepest interior point of its area.
    • The label no longer drifts outside curved or irregular catchments.
Projects4
  • NewA new Projects library overlays other R.EARTH projects on the map as faint, read-only references.
    • Their layers, images and terrain maps, without opening them.
    • Open it from the sidebar button above Connections.
  • NewCopy between windows. Ctrl+C and Ctrl+V carry layers, groups or terrain to another window.
    • They arrive in position with their styles, and the map frames them.
  • NewShift+N opens a second window on a blank project, as does Shift-clicking New Project.
  • FixA new blank project reads "Untitled Project", and does not appear in the recent-projects list.
Water Drop1
  • NewA new Water Drop tool traces the water's downhill path from any spot on a terrain surface.
    • The trace commits as a layer.
Map3
  • NewZoom to Extents frames the map on a single layer, group or terrain, from its right-click menu.
    • The toolbar button frames everything.
  • NewTyping a place or address offers live suggestions, from OpenStreetMap.
    • The toolbar magnifier moves the map there.
    • The location for new projects is set under Settings → Project.
  • NewThe opening position for a new or empty project is set under Settings → Project → Default Map View.
Interface4
  • NewThe side toolbar can be moved, hidden, attached to a panel's edge, or resized.
    • Buttons are grouped: Data Sources, Layers, Navigation, Maps, Files and App.
    • The sections, labels, dividers and individual buttons are all selectable.
  • NewA new status bar, enabled under Settings → Interface, with its position and contents configurable.
    • It gives the cursor's latitude, longitude and ground elevation.
    • It gives the UTM zone, scale and eye altitude. Click a value to switch units.
    • It gives the number of selected objects and the active layer.
  • UISettings are reorganised. A new Interface tab gathers the toolbar, status bar and start-up panels.
    • Default Map View moves from Viewport into Project.
  • UXThe Connections and Create Surface buttons close on a second press.
    • Closing Connections also closes its Add-Connection dialog.
Import8
  • NewKML and KMZ import. Import by drag or I; placemarks keep their folder structure, names and descriptions.
  • NewShapefile import. Drop a .shp with its sidecar files to import features with attributes.
    • Z values are kept where present.
  • NewGeoPackage vectors. Each vector table becomes a group; a grid-only file routes to elevation import.
  • NewPaste KML. Ctrl+V after copying in Google Earth creates a Paste from clipboard layer.
    • It is ignored while you are typing in a field.
  • NewPNG, JPEG or BMP images dropped onto the map can be repositioned and rotated.
    • They are saved with the project.
  • UXDropping or importing vectors frames the map on the data.
  • UXGeoJSON import follows the same flow as other vectors — a named group, zoom-to-data and a feature count.
  • UXI opens the file picker, replacing Ctrl+I.
Create Surface4
  • NewA new Create Surface builds a DEM from height-carrying vectors, from the sidebar mountain button.
    • Layers, common file types, or a survey CSV, with optional crop and modifiers.
    • Choose or type the column carrying the height, when it is not vertex Z.
  • NewA DEM can be built from a web source. Select an elevation source in Connections and draw the area.
    • The tiles download and stitch into a single elevation layer.
    • The exact area is chosen on the map before any tile is fetched.
  • NewAn export icon on each elevation row saves a GeoTIFF.
  • UXThe Surfaces tab opens with no DEM present.
    • The view moves there after importing or creating elevation, but not on opening.
Drawing and editing tools7
  • NewA new Offset tool makes parallel offsets on lines and polygons.
    • Live preview, commit, undo, F4 distance entry and a stacked-pick popup.
  • NewA new Trim tool, on the top bar (T), with four modes — Quick, Edge, Line and Cut.
    • Choose one from the chevron, or by tapping Ctrl.
  • NewA new Transform tool with Move, Rotate and Scale sub-modes.
    • Pick a base point and a second click commits.
    • F4 enters a distance, angle or factor; holding Ctrl copies on drag.
  • NewA new Fillet tool rounds the corner between two lines or polygon edges.
    • F4 enters the radius; snap and cycling match the other editing tools.
  • NewA new Grade Path tool draws a path that follows the terrain at a target gradient.
    • Pick a start and an end, set the maximum grade, and commit as a polyline.
  • FixFillet, Offset and Trim share the same snap behaviour and stacked-pick cycling as the other tools.
  • UICircles are drawn as outline rings rather than filled disks.
Modifiers4
  • NewA Slope modifier on linework, with its own settings, working alongside offsets.
  • NewA preview thinning row on Point Array, with Stride, Density and Manual click-to-skip modes.
  • NewIn an Offset modifier's Fill mode, Source can be set to Pairs to fill explicit source-to-target pairs.
    • The host layer may be empty.
  • UXGrouped undo for multi-step edits, Esc to cancel one in progress, and clearer order through commit.
Connections1
  • NewA new Connections panel opens vendor catalogues, from the sidebar plug icon.
    • Elevation, basemap tiles and other web sources, grouped by country, with results streaming in.
    • Coverage includes Spain MDT02 and Portugal DGT, among others.
Settings3
  • NewA new Appearance page provides twelve themes, eight colour slots and map-drawing colours.
    • It persists with Settings export and import.
  • NewA new Keyboard Shortcuts page lists every action.
    • Rebind a row by clicking it and pressing the new key. Reset, unbind and search.
  • NewA search box filters the Settings rows and jumps to the first match.
Interface6
  • NewA profile picture fills the sidebar circle, and persists across restarts.
  • UIThe sidebar gains single-tap buttons, replacing the overflow menu.
    • Background maps, Offline tiles, Address lookup, File Manager, Import, Export, Settings and Profile.
  • UIThe changelog in Settings is rendered with headings, bold and bullets, rather than raw text.
  • UXA dialog keeps the position it was dragged to, stored in the project where that applies.
  • UXA small indicator shows during a long save, with optional per-source detail.
  • UXClicking a layer style slider's track jumps to that value; clicking the value allows typing.
Shortcuts1
  • UXGrading moves to Shift+G, replacing the bare G.
Fixes13
  • FixA layer copied in one R.EARTH window can be pasted in another, for every layer kind.
  • FixContour interval and related edits refresh the map without moving the view.
  • FixCancelling Create Surface leaves no new surface behind.
  • FixFewer crashes, and safer cancellation, while importing or pasting vectors.
  • FixDrawing tools start reliably immediately after the map appears.
  • FixThe crosshair and system pointer stay correct over the map and over the chrome.
  • FixClosing a polygon preview and switching sub-modes leaves no residual outlines.
  • FixContour snapping matches the map display.
  • FixRemoving a layer no longer leaves stray style updates behind.
  • FixThe sidebar + and − buttons zoom the map.
  • FixClosing a floating panel returns focus to the R.EARTH window.
  • FixDropping several elevation files no longer produces duplicate notifications.
  • PerfRelief shading is faster and smoother.
Drawing tools9
  • NewA new Polygon tool. Click to place vertices; the shape closes by snapping to the first one.
    • A moving dashed outline shows the shape in progress.
    • Pressing F4 mid-draw enters an exact area.
  • NewA dropdown switches the polygon between freeform, rectangle, square and circle.
    • Circles are drawn filled.
  • NewNew polygons have no fill by default. The Styling page provides a slider to change this.
  • FixA new polygon no longer shows an opaque white background behind its outline, and its outline renders correctly.
  • FixClicking a side panel or popup while a drawing tool is active no longer places a vertex beneath it.
  • FixActivating a drawing tool with the keyboard no longer flashes the cursor over a side panel.
  • FixReleasing a dragged vertex no longer reverts the cursor to the default arrow.
  • FixDrawing tools start reliably, even if the map comes online a frame after the tool.
  • FixA filled circle acts as a snap target, as the other polygon shapes do.
Import3
  • NewDropping two or more elevation files opens a dialog with a file table, a merge toggle and modifier defaults.
    • With merge on the files form one layer; with it off, each gets its own.
  • NewMore elevation file types. ASCII grids (.asc, .grd), SRTM tiles (.hgt) and BIL data with its header.
    • GeoPackage files containing an elevation grid are read too.
  • NewTwo or more elevation layers can be merged, from their right-click menu.
    • A confirmation dialog offers to delete the originals.
Watersheds2
  • FixThe Watersheds popup opens reliably, with the swatches in the correct column.
    • The unit control matches the styling, and the default basin size is 50 ha.
  • FixThe 1,200-basin cap is removed. Large catchments render every basin.
Performance1
  • PerfLayers with thousands of points, lines or polygons draw and pan faster, without freezing.
Interface1
  • UIContext menus have tighter row heights and clearer section headers.
    • An unavailable item reads "not yet" rather than only appearing dim.
Map5
  • NewPan, zoom and an OpenStreetMap basemap.
  • NewA Background panel with five basemap choices, switchable with the B key.
  • NewA scale bar. Clicking it cycles between metres/kilometres and feet/miles.
  • NewA grid overlay, in three modes — automatic, fixed pixel size, and real-world ground spacing.
  • FixPanning quickly no longer crashes the app.
Layers5
  • NewA layer tree. Layers can be reordered and reparented by drag-and-drop.
  • NewA Properties panel for viewing and editing the selected item.
  • FixAdding certain layer types no longer crashes the app.
  • FixA tap on a layer row is no longer treated as a drag.
  • UIA new terrain map appears at the top of the layer stack, for easy access.
Drawing tools2
  • NewFour tools for placing lines and shapes on the map.
  • FixA shape in progress stays visible above existing content.
Terrain analysis5
  • NewSix map types from elevation data — Slope, Aspect, Hillshade, Smoothing, Polyhedral and Landforms.
  • NewTerrain maps can be saved as GeoTIFF, including a batch flow.
  • FixA terrain map's opacity slider takes effect immediately.
  • FixMaps with very large numbers render correctly.
  • PerfFaster terrain analysis on machines with a capable graphics card.
    • Settings → Compute selects which calculations use the graphics card and which use the processor.
Projects1
  • NewThe basemap, grid and scale-bar settings are saved with the project.
Interface3
  • UIA cleaner chrome and layer panel, closer to the web application.
  • UIA status strip showing graphics state and recent errors at the bottom of the window.
  • FixSmoother layout response across panel sizes when the window is resized.
43 releases · 2026-04-29 → 2026-07-28 Questions? Get in touch →